Bounce projectile off one target or obstacle to hit another in range. Basically, if you have the range of 12 for your projectile weapon, you fire at one target 8 spaces away. There's another target that is 4 spaces from that target, still within the total 12 of your weapon. Your first target gets a normal evade chance, each additional target gets a +2 bonus to evade which is increased by 2 per target so that the third target has a +4, the fourth a +6, and so on. If you succeed your ammo will bounce off the first target and hit the second target. If there's still range on your weapon and targets in range, you can continue to bounce your projectile off each target hitting more and more targets.
For bow & arrow damage, the same damage will be dealt to all targets. However for guns this is different, after the second target the gun's damage drops by 20%, with each additional target dropping the damage by another 20%.
Puck Shot