Tier Level: 
2
Spell Type: 
⏳ Haste or Slow Effect
Stat Cost: 
4 Soul
Spell Cast Speed: 
3
Range & Area: 
1 target or self
Duration: 
1d10 hours
Cast Roll: 
Easy Arcana
Effects: 

This spell is a part of the Airess spell chain and can be found in the Airess rune stone.

Having learned to ask Zephyr for protection, the aeromancer eventually notices something the West Wind never bothered to mention outright: a gift given once tends to invite a second question. If the wind can be asked to soften a blow, can it not also be asked to simply move faster than a blow could ever land in the first place? Zephyr, gentle and changeable as her own season, finds the question charming rather than presumptuous - spring, after all, is the season that never quite sits still.

To cast Haste, the aeromancer doesn't summon a gust so much as borrow a fraction of the West Wind's own hurry and settle it over the target - themself, or, more often, whoever needs the extra step. There's no flash or extravagant show of arrival. It simply arrives, wraps close, and negates whatever resistance the air might otherwise offer. The target's movement rates double, and their Evade increases by 3, for up to ten hours - long enough to matter, gentle enough that most who receive it barely notice the moment it takes hold, only that the world seems to require less effort to move through than it did a breath ago. The aeromancer, still young enough to find real delight in this, tends to test it immediately - usually by racing something. Usually by winning.

Rune Stone Effect: 

Armor Effect: Haste (Foot Wear only)

Doubles movement rates, +1 to Evade

Requirements: 
Airess