This spell is a part of the Airess spell chain and is found in the Airess rune stone.
Zephyr offers aid and protects those who ask it of her - such is what the druids say about the deity that controls the West Wind - the wind of new beginnings, uncertain weather, and the particular kind of hope that arrives when winter ends and is not yet sure of itself. The West Wind that lies within the aeromancer's runic soul is almost an exact copy of this - both a symbol of the positive nature of air and a representative of the deity of one of the four winds that the druids pray to. The West Wind offers aid and protection to those who call upon her. If the aeromancer asks for all aid and protection, the West Wind responds and that response is West Wind's Charge.Â
Wrapped around the target - the aeromancer themself, or whoever they trust most at their side - the West Wind settles in twice over: once as an edge, sharpening every blow the target lands by 1d10, and once as a shield, thickening whatever armor they wear by a quarter (25%) against harm. And because it is Zephyr's own current doing the wrapping, nothing born of air can find purchase against it either - the charged target stands immune to air magic entirely for as long as the charge holds. Struck, sharpened, and untouchable by the very element carrying all of it - there's a certain fondness the West Wind seems to have for aeromancers ambitious enough to ask for everything at once.
Weapon Effect: West Wind's Charge
Weapon attack value increased by 50%.
Armor Effect: West Wind's Charge
Physical Armor increased by 25% for the piece of armor that this is applied to.