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1. Basic Info

Type: Moderate Size Reptile

Alignment: neutral

Moral Points: 0

Build: small

Habitat: Steam Serpents inhabit natural hot springs where they search out small rodents in the nearby areas, or marshes where they dine on aquatic creatures.

Appearance: The steam serpent is an aquatic snake with a particularly nasty attitude. It has a pattern of blue and green scales that helps it to blend in with the water and averages about six feet in length. They are generally thin, only three inches around at most, and are generally seen just before they strike.

Runic Element: Water

Runic Element Information:

  • Effects on Magic Damage: Increase magical damage done against those of the fire element by +10. Decrease magical damage done against those of the air element by -10.
  • Effects on Magic Defense: 20% chance for immunity to water and fire magic attacks.
  • Supportive Effects: 20% chance for poison immunity.

2. Vital Stats

Stat NameCurrentFullModifiers
 HP 30 30  
 SA 10 10  
 EP 30 30  

3. Armor Stats

Stat NameCurrentFullModifiers
 PR 0 0 Natural PR: 65
 MR 0 0 Natural MR: 25

4. Main Stats

Stat NameStatRace MaxModifiers
Fortitude 15 40  
Speed 20 50  
Mental 5 15  
Strength 15 50  
Luck 20 20  
Will 1 10  

5. Secondary Stats

Stat NameStatModifiers
Influence 1  
Perception 13  
Weight Limits Carry:  N/A
Lift 1H:  N/A
Lift 2H:  N/A
Success Points 1  
Failure Points 1  
Move Rates World:  2
Area:  20
Battle:  5
Area Ranges Throw:  N/A
Jump Up:  N/A
Jump Across:  N/A
Battle Ranges Throw:  N/A
Jump Up:  N/A
Jump Across:  N/A
Aim N/A  
Actions Attack: 1
Defense: 1
Support: 1
Magic: 1
All actions +1
Initiative 2  
Evade 15 Slithering Creature Penalty: 5
Offense Melee:  1
Throw:  N/A
Bow:  N/A
Critical:  18
Melee: +10
Magic Stats Magic Power:  0
Critical:  13

Skills & Abilities

Skill or AbilityEffectStat & Action CostRange & AreaDurationSkill Points to Skill MasterySkill Mastery
Frenzy Venom This skill allows the serpent to produce a venom which causes its target to go berserk for 1d6 rounds. 2 SA;
1 support
1 hex affecting 1 target 1d6 rounds 1 skill point =
1 skill mastery %
Acid Venom This skill allows the serpent to produce a venom which poisons the target for 1d8 HP damage per round as well as decreases their PR and MR by 1 per round for 1d8 rounds. 2 SA;
1 support
1 hex affecting 1 target 1d8 rounds 1 skill point =
1 skill mastery %
Lethal Venom This skill allows the serpent to produce a lethal poison with its bite. The poison poisons the target for 1d12 HP damage per round. 2 SA;
1 support
1 hex affecting 1 target until cured 1 skill point =
1 skill mastery %
Frenzy This effect doubles the serpent's melee power. This is not a skill that the serpent can use. Instead, each time the serpent is hit, there is a 20% chance that the serpent will go into frenzy.

Combat Notes

Like most snakes, steam serpents are not aggressive to anything they cannot themselves eat, and will run rather than fight. If cornered, surprised, or outright attacked, they will fight back to defend themselves. Keep in mind their animal intelligence might interpret walking in the wrong place as an outright attack. They also go into a frenzy every few years, attacking anything that moves for a few days before settling down and returning to their more sedentary lifestyle.

Steam Serpents strike with lightning speed, injecting their opponents with a deadly venom. After striking they retreat a few paces then wait. If their target follows, they strike again and the attempt to flee. In a frenzy however they attack constantly. It is rare to find more than three steam serpents.

8. Spoils

3 pounds of Steam Serpent Scales: Possesses the same values of steel, including worth
0.5 pounds of Steam Serpent Flesh: alchemical ingredient worth 8.00 per pound

  • Effect 1: 1d8 HP damage and 1 PR & MR damage per round
  • Effect 2: 1d12 HP damage per round
  • Effect 3: Berserk for 1d6 rounds
  • Effect 4: +10 Strength for 1 hour