Tier Level: 
1
Spell Type: 
🛠️ Utility
Stat Cost: 
2 Soul
Spell Cast Speed: 
1
Range & Area: 
1 target or self
Duration: 
1 hour
Cast Roll: 
Easy Arcana
Effects: 

This spell is a part of the Air's Constant Flow spell chain and can be found in the Air's Constant Flow rune stone.

Before an aeromancer ever learns to call a storm or soften a blow, they learn to listen to their own breath - the simplest, most intimate way anyone touches the air element, whether they carry magic or not. Every living thing breathes. Only the aeromancer notices. It is usually the very first thing a fledgling learns to shape, long before they've earned the right to call themselves anything grander than a neophyte - not because it is easy, but because it is close.  There is no reaching outward here, no calling upon the West Wind's favor or wrestling with the nameless friction between the Four. There is only the aeromancer's own breath, and the quiet discovery that they can hold it, shape it, and hand it to someone else. Some young aeromancers may even have learned this long before even knowing what an aeromancer was, before knowing that within them lay two symbols of a magic essential to the world as a whole. They may have learned this through play, showing off how much longer they can stay underwater, laughing with mischievous glee at the frantic concern of others after they have stayed submerged far longer than should be possible.

When Air's Constant Flow is cast, the young aeromancer draws a private, patient current from the air around them and settles it over the nose and mouth of the target,  be it themself, or whoever needs it more - as an unnoticeable, indestructible, invisible mask. It asks nothing of the wearer and announces itself to no one. Water may close overhead, a room may fill with choking gas, the very air itself may thin to nothing, and still the mask keeps its quiet promise: breath, for as long as it is needed, up to an hour. There is no drama to this spell, no flash of temper or gust of triumph - only the steady, unglamorous work of keeping someone alive, which is, in its own way, the truest thing any aeromancer ever learns to do.

Rune Stone Effect: 

Armor Effect: Air's Constant Flow (helmet only)

Allows for breathing no matter the environment.

Requirements: 
N/A