Tier Level: 
3
Spell Type: 
🛡️ Defensive
Stat Cost: 
6 Soul
Spell Cast Speed: 
6
Range & Area: 
1 target or self
Duration: 
1d6 rounds
Cast Roll: 
Challenging Arcana
Effects: 

This spell is in the Purify spell chain and is found in the Purify rune stone.

This manipulation places a warding around you or 1 target which repels 75% of all water magic. This is any water magic be it healing, damaging, or protective.

Rune Stone Effect: 

Armor Effect: Desert's Warding

Reduces damage done by water affinity magic by the wearer's Arcana.

Requirements: 
Warding