Tier Level:
3
Spell Type:
🛡️ Defensive
Stat Cost:
6 Soul
Spell Cast Speed:
6
Range & Area:
1 target or self
Duration:
1d6 rounds
Cast Roll:
Challenging Arcana
Effects:
This spell is in the Purify spell chain and is found in the Purify rune stone.
This manipulation places a warding around you or 1 target which repels 75% of all water magic. This is any water magic be it healing, damaging, or protective.
Rune Stone Effect:
Armor Effect: Desert's Warding
Reduces damage done by water affinity magic by the wearer's Arcana.
Requirements:
Warding
