This spell is a part of the Scorpion Jab spell chain and is found in the Scorpion Jab rune stone.
The dehydramancer conjures the Desert's most beautiful and devastating lie, a shimmering Oasis that appears to the target as exactly what they need most, whether that be water, a healing pool, a fallen ally restored, or an escape route to safety. The illusion is perfect and utterly convincing. The target must make an Impossible Insight check to recognize it as false. Failure means they will pursue it with everything they have, spending all of their movement and sprinting spending 2 Power to double their movement. Their movement is away from the caster. Once the movement is completed the target reaches their oasis. The moment the target reaches the False Oasis and touches it, the illusion shatters in a devastating burst of dehydrating magic, dealing 5d12 damage, inflicting dehydration, and draining 2d10 Soul as the cruelty of the Desert's promise collapses upon them. The target is also stunned for 1 round from the shock of the betrayal.
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