This spell is a part of the Incite spell chain and can be found in the Incite rune stone.
With the casting of this spell you call upon the power of the Soul to trap the target's Runic Soul. Through you, the Soul acts, cutting off all connection of between the Runic Soul and the Target, using your Runic Soul as the cage. Each round the target will find that they cannot cast any spells, nor can they make any minor manipulations. It feels to them as if their very runic soul is trapped, making the target itself feel anxious requiring Normal -2 Mental Balance checks for every action they wish to take. Each round the target's Runic Soul tries hard to escape the trap, dealing the target's Runic Power damage to the target's Vitality. You, the caster who caged the target feel some of that, receiving half that damage to your own Vitality as your Runic Soul is the cage being attacked. Every spell you the caster cast while imprisoning the target's Runic Soul will have half of it's Soul cost taken from the target. If the target doesn't have enough Soul left to cover half the cost, you cannot cast the spell. Each round while imprisoned the target can attempt to make a Hard Spirit check to break their Runic Soul free. If the target is already under Spiritual Entanglement, such checks will become Impossible checks. Once the target frees its Runic Soul or the target runs out of Soul, the spell will end, leaving the target dazed for 1d4 rounds.
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