Tier Level: 
5
Spell Type: 
🔻 Debuff
Stat Cost: 
10 Soul
Spell Cast Speed: 
9
Range & Area: 
1 target
Duration: 
1d8 rounds
Cast Roll: 
Hard Arcana
Effects: 

This spell is a part of the Psy Dagger spell chain and is found in the Psy Dagger rune stone.

The unresolved nightmare is the heavy weight chosen to be carried. Such is the truth of Nightmare and nightmares in general. As a prominent side of mentimancy, the sphere of spatiumancy that deals most with the mind itself, Nightmare is the lesson of unresolved fears. To not face these fears and resolve them is to burden oneself. Nightmare knows this well. Nightmare does not pursue those who face it. It pursues those who run.

Every living thing carries unresolved things - fears left unexamined, stresses never processed, the accumulated weight of everything the waking mind refused to sit with and hand off to sleep to deal with. Nightmare knows where all of it is. It has always known. Nightmare's Pull is the mentimancer reaching through Nightmare and making that weight suddenly, viscerally present.  Every unresolved thing the target has been carrying rising to the surface simultaneously, pressing down on them with the full accumulated gravity of avoidance.

The target does not fall. They slow. Movement halves as the psychological weight makes every step feel like wading through something thick and resistant. Offensive, Bow, and Runic Power are each reduced by 50% as the mind that should be directing those actions finds itself pulled in every unresolved direction at once, unable to commit fully to anything in the present because the unresolved past is too loud. Casting costs double as the target cannot focus as well on the magic that they cast. Normal Focus checks become mandatory to hit as the target is disoriented by what was left unresolved.  The target can still fight. They simply cannot fight as themselves, not while Nightmare is holding up everything they have refused to look at and asking, loudly, why they keep running. The only cure is what it has always been. But that takes longer than a battle allows.

Rune Stone Effect: 

N/A

Requirements: 
Awakened Mind