Tier Level: 
2
Spell Type: 
💤 Sleep Effect
Stat Cost: 
4 Soul
Spell Cast Speed: 
4
Range & Area: 
a 3x3 space area around you
Duration: 
instant
Cast Roll: 
Normal Arcana
Effects: 

This spell is a part of the Air's Constant Flow spell chain and can be found in the Air's Constant Flow rune stone.

The same breath the aeromancer once learned to hold and shape and hand away has, by now, become something they barely think about - which is exactly what makes Scent of Dreamers possible. If air can be made to sustain a life without asking permission, it can just as easily be made to do the opposite: to slip in quietly, uninvited, and simply turn a body's attention inward until it stops paying attention at all.

There's no wind here, no gust, no gathering of pressure - just a strange, sweet-smelling gas that spreads outward from the aeromancer without any real drama announcing it. Everyone within its reach - friend and stranger alike - breathes it in without noticing, and one by one, wherever they stand, they simply sit down and sleep, right where they are. There's no violence in it, no struggle, no moment of realizing what's happening before it's already happened. The affected stay asleep until something wakes them - a shake, a shout, a slap, anything loud enough to cut through it - and the aeromancer, watching a room go quiet all at once, generally finds this a good deal more useful than dramatic. After all, what better whimsical prank is there than to simply make everyone fall asleep?

Rune Stone Effect: 

Weapon Effect: Scent of Dreamers

Critical Hit inflicts sleep on target.

Requirements: 
Air's Constant Flow