Tier Level:
5
Spell Type:
🛡️ Defensive
Stat Cost:
10 Soul
Spell Cast Speed:
10
Range & Area:
self and all allies
Duration:
2d6 protections
Cast Roll:
Hard Arcana
Effects:
This spell is a part of the Soak spell chain and is found in the Soak rune stone.
With this manipulation you create the embodiment of the spirit of the sea. Every time you or an ally is to take damage, the spirit of the sea appears to take up to 5d12 points of the damage. Each time the spirit takes damage for an ally, a protection is used up.
Rune Stone Effect:
Armor Effect: Sea's Spirit
Increases Armor Defense by 50% and Armor Spirit by 25%.
Requirements:
Glacier's Flail
