Tier Level: 
4
Spell Type: 
💤 Sleep Effect
Stat Cost: 
8 Soul
Spell Cast Speed: 
8
Range & Area: 
1 target
Duration: 
instant
Cast Roll: 
Challenging Arcana -2
Effects: 

This spell is a part of the Loss of Self spell chain and can be found in the Loss of Self rune stone.

Serenity does not bring violence. Serenity does not threaten. Serenity is peace and acceptance - the kind of peace that can only come when the hard truth is finally accepted, the kind of peace that only comes when the eyes close never to reopen, when all the world falls away with its worries, struggles, and ugliness. Serenity is known as the positive symbol of death magic for a reason, it is the embodiment of eternal peace and acceptance. To be embraced by Serenity is to have peace, wanted or not. When Serenity embraces, it does so fully, completely, and it never leaves. 

The target of this spell does not feel attacked. That is perhaps the most unsettling thing about it. What they feel, arriving without warning in the middle of a battle, is a sudden and overwhelming sense of calm, of safety, of being held by something vast and gentle and entirely without malice. The noise and urgency of the fight falls away. The weight they have been carrying without knowing they were carrying it lifts. For a moment, briefly and genuinely, they feel at peace. Then Serenity takes their Power entirely, draining it to nothing in the same motion as the embrace, and the target falls into a deep coma. This is not the ordinary sleep of exhaustion but the particular darkness that Serenity reserves for things it has decided should rest. They cannot be restored until their Power is recovered. Serenity holds them in its embrace until the conditions of their return are met. Serenity will not abandon them so easily to the chaos of life.

The necromancer watches this from a comfortable distance. They have felt Serenity's presence often enough to recognize it for what it is. They do not find it threatening. They never have. The necromancer however knows well to not disturb Serenity. 

Rune Stone Effect: 

Weapon Effect: Serenity's Embrace

Critical Hit causes target to lose Power equal to that of damage lost to Vitality.

Requirements: 
Last Cry