This spell is a part of the Transference spell chain and found in the Transference rune stone.
In a dream, distance is a suggestion. You do not walk to where you need to be. You simply need to be there, and you are. The space between one place and another folds away as though it was never relevant, because in the space where Dream operates, it isn't.
Teleportation is the mentimancer applying this principle to the waking world. They choose a point on the battlefield - anywhere within sight, anywhere they have decided they need to be - and Dream handles the rest. No movement through space. No traversing the distance between. Simply present in one location and then present in another, the transition instantaneous and complete. The battlefield has not changed. The mentimancer has simply stopped accepting that they had to cross it.
It works only on the mentimancer themselves - Dream moving another person requires considerably more than this - and only within the confines of the immediate battlefield. The principle that distance is negotiable has limits in the waking world, limits that the mentimancer has yet to stretch. But within those limits, the mentimancer moves the way things move in dreams. Which is to say, immediately.
Armor Effect: Teleportation (Boots Only)
Teleport to any spot you see instantly, as long as you can clearly see that spot.
