This spell is a part of the Dishevel spell chain and can be found in the Dishevel rune stone.
Tornadoes are seen as a chaotic disaster by any who have witnessed them. They are known for being completely destructive, chaotically unpredictable, and short lasting. The symbol of chaotic friction that aeromancer scholars had labeled as the Tornado though, are not entirely the same as a tornado spun during a powerful storm. While chaotic, the Tornado is a symbol of magic, a reflection of the carefree aeromancer's darker side - the quick burst of uncontrolled anger that can spin up without warning and fade just as quick. But it is a symbol of an unknown force and not the force of nature itself, and aeromancers - unlike tornadoes, can learn to control their rage. Worse, they can learn to control the dark chaotic symbol itself. They can direct it, make it stay - and make it last.Â
Focusing their anger, controlling it to a point that would make even the patient aquamancer take notice, the aeromancer lets loose a small, contained funnel that gathers around the target and stays exactly where it's put, spinning in place with a discipline nothing in this whole restless lineage has shown before. Each round the target remains inside it, they take 5d10 damage, battered from every side by winds that refuse to wander even an inch beyond their chosen boundary. It is, the aeromancer realizes, the first time the Tornado has ever agreed to anything resembling patience - and patience, it turns out, is its own kind of violence, sustained rather than spent all at once. When the spell ends, the target is left with a sickness born of the endless spinning - movement halved and damage power reduced by 25% for the next 3 rounds with the body needing time to remember which way is still. The funnel lets go, the winds finally die down, and the aeromancer's smile finally returns.Â
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