Tier Level: 
1
Spell Type: 
🛡️ Defensive
Stat Cost: 
2 Soul
Spell Cast Speed: 
1
Range & Area: 
1 target or self
Duration: 
1d6 rounds
Cast Roll: 
Easy Arcana
Effects: 

This spell is a part of the Trepidatious Bracing spell chain and is found in the Trepidatious Bracing rune stone.

The neophyte timoramancer has always felt it - this Presence that seems just beyond sight. It is a feeling, of the hairs standing up, of an uneasiness - a warning. All have felt it, but the timoramancer perhaps has felt it more, and now they are actively looking for it, to get to know it, to understand Presence so that they too can understand their own fears. When the timoramancer calls out to Presence, Presence does not always announce itself gently. Sometimes it simply arrives - sudden, overwhelming, undeniable - and the body responds the way bodies have always responded to something that triggers the deepest fear reflex. It stops. Completely. The ancient freeze response, older than rational thought, deciding in an instant that absolute stillness is the correct answer to whatever just made itself known.

Trepidatious Bracing is the timoramancer calling Presence forward without having yet learned Presence, and letting it arrive - fully, without filtering, without softening - in the space occupied by themselves and one other target. Presence does not grab them. It doesn't need to. Their own fear does the work, rooting them to the spot as every instinct simultaneously agrees that moving is wrong. The target is immune to knockdown, knockback, being tripped, lifted, moved or teleported - not because anything is holding them, but because their body has decided, on a level beneath conscious override, that where they are standing is where they will remain. They cannot move from that spot for the same reason.

The timoramancer is not spared. Calling Presence this directly, this early in their practice, means standing in it alongside whoever they have rooted. They too feel it - that ancient, honest fear of something too real and too old to dismiss. For a neophyte spell it is a humbling introduction to what they have chosen to work with. When the timoramancer have come to know Presence, to sit without without flinching - which can only come after having learned at least 4 of Presence's spells - no longer will they be frozen in place by this spell. Presence does not apologize for what it is. It is the others who must learn to accept Presence. 

Rune Stone Effect: 

Weapon Effect: Trepidatious Bracing

Critical Hit locks target in place. Target has to make normal athletics check to free itself. If target is flying, the target will fall to the ground and be locked in place there with the Knock Down effect.

Requirements: 
N/A