Rare Harvesting

When you harvest, roll 1d6: on a 6 you also find one rare ingredient the source can give. This roll takes the place of the Harvesting skill roll - you get your normal harvesting skill effects whether you roll a 6 on the 1d6 or not. 

Harvesting

Gather ingredients from plants and kills: roll twice for spoils that are ingredients. For normal harvesting from the environment you only get one check per location or area per day. 

Universal Solvent

By touching an object or area, the alchemist is able to send through runic soul energy that dissolves adhesives, webs, rust, roots, and soft materials such as dirt and dust. The Soul cost is to dissolve any and all unwanted contaminants per space area. This is a utility skill that cannot be used in combat. 

Poison Craft

When you brew a poison, choose one: its die is one size larger, it lasts 1d4 rounds longer, or the target's check against it is one level of difficulty harder.

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