Grim Dragon Scale

  • Death damage resistance +1d10 to Magic Armor against Death Magic
  • Helmet and Body Armor each provide +1d4 Death Runic Power to wearer
  • Arrow Head Only: adds Runic Power damage against Time Elemental targets

Fog Dragon Scale

  • Air damage resistance +1d10 to Magic Armor against Air Magic
  • Helmet and Body Armor each provide +1d4 Air Runic Power to wearer
  • Arrow Head Only: adds Runic Power damage against Water Elemental targets

Bog Dragon Scale

  • Water damage resistance +1d10 to Magic Armor against Water Magic
  • Helmet and Body Armor each provide +1d4 Water Runic Power to wearer
  • Arrow Head Only: Adds Runic Power damage against Fire elemental creatures

Manna Silk

  • For Armor Only
  • For Body Armor: Soul Regeneration of 1d4 Soul per round, 1d10 Soul per hour
  • For Capes/Cloaks: Soul Regeneration of 1 Soul per round, 1d10 Soul per hour
  • For Capes/Cloaks: +1 to Arcana 
  • rain protection
  • For Cowls: If you roll a 20 on your 1d20 for Arcana Check to cast a spell, decrease the spell cost by 1. 

Fur

  • For Armor Only
  • +1 to Endure for endurance checks in the cold, but includes -2 to Endure in hot climates

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