- Time damage resistance +1d10 to Magic Armor against Time Magic
- Helmet and Body Armor each provide +1d4 Time Runic Power to wearer
- Arrow Head Only: adds Runic Power damage against Space Element targets
- Space damage resistance +1d10 to Magic Armor against Space Magic
- Helmet and Body Armor each provide +1d4 Space Runic Power to wearer
- Arrow Head Only: adds Runic Power damage against Life Element targets
- Earth damage resistance +1d10 to Magic Armor against Earth Magic
- Helmet and Body Armor each provide +1d4 Earth Runic Power to wearer
- Arrow Head Only: adds Runic Power damage against Air Elemental targets
- Death damage resistance +1d10 to Magic Armor against Death Magic
- Helmet and Body Armor each provide +1d4 Death Runic Power to wearer
- Arrow Head Only: adds Runic Power damage against Time Elemental targets
- Life damage resistance +1d10 to Magic Armor against Life Magic
- Helmet and Body Armor each provide +1d4 Life Runic Power to wearer
- Arrow Heads Only: adds Runic Power damage against Death Elemental targets
- Fire damage resistance +1d10 to Magic Armor against Fire Magic
- Helmet and Body Armor each provide +1d4 Fire Runic Power to wearer
- Arrow Head Only: adds Runic Power damage to Earth Elemental targets
- Air damage resistance +1d10 to Magic Armor against Air Magic
- Helmet and Body Armor each provide +1d4 Air Runic Power to wearer
- Arrow Head Only: adds Runic Power damage against Water Elemental targets
- Water damage resistance +1d10 to Magic Armor against Water Magic
- Helmet and Body Armor each provide +1d4 Water Runic Power to wearer
- Arrow Head Only: Adds Runic Power damage against Fire elemental creatures
- For Weapons: +1d8 bonus to Runic Power; premium mage wood
- For Armor: Only used for shields
- For Shields: +1d6 to Block against magic of your element
- For Weapon: Best parry value of all woods; no magical properties
- For Armor: Only used to make shields
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