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limbs

No Limbs

Cannot interact physically with the environment.

  • Read more about No Limbs

Runic Cannon Mount

  • Attack: Core's attack value + rune cannon's attack value
  • Range: rune cannon's range
  • Fire's using the construct's core element
  • Uses the construct's soul to fire
  • Read more about Runic Cannon Mount

Tool Mount

  • Permanent tool attachment point.
  • Has no attack value on its own
  • Used to attach weapons and other tools but not rune cannons
  • Read more about Tool Mount

Spines/ Thorns

  • Attack: 1d4 + material attack value (passive)
  • Range: passive 1 space when touched/encountered
  • Deals damage to melee attackers automatically
  • Read more about Spines/ Thorns

Tail

  • Attack: 2 x Runic Power
  • Range: melee 1-2 spaces
  • Read more about Tail

Tentacles (pair)

  • Attack: 1d4 + material attack value
  • Range: melee 2 spaces
  • Can grab
  • Read more about Tentacles (pair)

Single Arm

  • Attack: material attack value - 1d4
  • Range: melee 1 space
  • One-handed weapons and tools only
  • Read more about Single Arm

Humaniod Arms (pair)

  • Attack: material attack value
  • Range: melee 1 space
  • Can use weapons and tools
  • Read more about Humaniod Arms (pair)

Claws (fixed)

  • Attack: 1d8 + material attack value
  • Range: melee 1 space
  • Cannot grip tools or weapons
  • Read more about Claws (fixed)

Claws (retractable)

  • Attack: 1d6 + material attack value
  • Range: melee 1 space
  • Read more about Claws (retractable)

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