Aquatic Speed: Standard Human in water - follows Human movement chart Water-based movement +3 swim movement speed -1 movement speed on land Read more about Aquatic
Flight Speed: Standard Angerian +2 - follows Angerian movement chart Can Fly, gaining Fly movement modifier of x3 Read more about Flight
Hover / Float Speed: Standard Human +1 - follows Human movement chart Ignores ground terrain Read more about Hover / Float
Wheels Speed: Standard Human +3 - follows Human movement chart +3 to all movement ranges -2 to movement range on rough terrain Read more about Wheels
Multi-legged (6-8 legs) Speed: Standard Human +1 - follows Human movement chart adding +1 to all movement ranges Can move across all terrain and can climb +2 Brace Read more about Multi-legged (6-8 legs)
Quadruped (4 legs) Speed: Standard Human +2 - follows Human movement chart adding +2 to each movement range Can move across all terrain +1 Brace and Athletics Read more about Quadruped (4 legs)
Bipedal (2 legs) Speed: Standard Human - follows Human movement chart Can move across all terrain Read more about Bipedal (2 legs)