Momentum Hit
Run towards the target and swing at the target. The target will be moved in the direction of the swing the remainder of your movement range. The target will also be knocked down.
Run towards the target and swing at the target. The target will be moved in the direction of the swing the remainder of your movement range. The target will also be knocked down.
When using this skill you rush the target, knocking the target back 1d4 spaces. The target is dazed for 1 round due to being disoriented. You do normal damage + 1 with this attack.
Leap in the air and come down hard at the target in an attack, striking the target's head. If the target is not wearing a helmet then no armor defense can be used. A critical hit here will knock the target out for 1d4 rounds. +1 extra damage.
Swing your weapon around in a complete circle, hitting every target that is in your weapon's range around you.
Perform 2 basic attacks at the same time affecting 1 to 2 targets that are within your melee weapon range.
This is a brutal attack skill that stuns the target for 1 round. This skill also does instant critical +3 damage as well as inflicts 1d6 bleeding damage per round until healed. This is an instant critical attack skill, no extra critical check is to be rolled with this skill.
This is a brutal attack skill that stuns the target for 1 round, and it deals instant critical damage + 1d6. Impossible React Check for an extra hit causing weapon damage only. Impossible Critical Check for dealing double total damage. You do not get a critical damage roll with this skill due to the fact that it is a guaranteed critical attack.
Whip skill that has you lasso your whip around the target's neck and pull it tightly before releasing. This causes the target to black out, being knocked out for 1 round.
This skill allows you to do quick and rapid hits with your weapon. You get 1d6 + 1 attacks, and can hit one target or spread your attacks to any targets you can reach with your weapon. You do not get to add offensive power to the attack, nor do you get to crit.
Fancy and quick sword moves that are harder to detect. Increase Focus by 1 and apply focus as a penalty to target's evade.