Attack:
2
Parry:
1d4
Range:
2
Evade Modifier:
0
Weight:
4.4
Space Taken:
4
Other Information:
Increases Runic Speed by 1
The Rune Staff can activate a different ability depending upon the user's element. Each ability must be activated by the user and costs the user 1 Soul per hit or block with the staff with the ability activated.
- Earth: Solidity Ability = Normal Arcana -2 check increases staff attack value and block value by 1d4, Critical on check doubles increase
- Air: Knock Back Ability = Normal Arcana -2 check to knock the target back 1 space and increases attack value by +1, Critical on check knocks target out 1 round
- Water: Frozen Bash Ability = Normal Arcana -2 check does an extra 1d6 ice damage, Critical on check freezes the target for 1 round
- Fire: Burning Bash Ability = Normal Arcana -2 check does an extra 1d6 fire damage, Critical on check causes 1d4 non-stackable burn damage per round
- Life: Electric Bash Ability = Normal Arcana -2 check does an extra 1d6 shock damage, Critical on check stuns the target for 1 round
- Death: Vampire's Poison Ability = Normal Arcana -2 check inflicts 1d4 non-stacking poison damage, Critical on check returns 1⁄2 of the damage to the user
- Time: Slow Bash Ability = Normal Arcana -2 check reduces the target's move by 1d6 for 1 round, Critical on check reduces target's move to 1 for 1 round
- Space: Fear Strike Ability = Normal Arcana -2 check dazes target for 1d4 rounds, Critical on check causes target to flee battle
Cost:
64.00
