Disease

Depends upon GM's description of the disease but usually contains several status effects. The typical disease will contain a mixture of effects such as poison, fatigue, and anxiety. Some diseases contain even more effects. The more powerful the disease, the harder it is to cure. One of the most dangerous diseases in Nor'Ova is the Bitterwood disease, which causes the inflicted to rot quickly while alive, like a dying tree.

Death

Game Over. This is the end of your character's life which happens when your character has 0 Vitality left.

Dazed

This is a state of temporary shock usually following a powerful hit to the head or torso region. It causes the affected to immediately lose 1 attack and movement action for the next active round. If the affected only had 1 attack or movement action, the affected will not be able to attack or move for the next round. Furthermore, the affected must make a hard focus check to use a magic spell in the next active round.

Confusion

Requires a normal insight check for each enemy and ally target to determine who the enemy target is. A failed check will mean that the affected character thinks that target is an enemy target.

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