Basic Information:
Ghouls are reanimated corpses in various degrees of rot. They dwell in deserts and graveyards, luring travelers to their deaths and feeding on human flesh. While bearing a similar nature to Zombies, Ghouls are known for seemingly being able to take the form of those they have bitten.
Runic Element:
Death
Runic Affinity:
Decay
Vitality:
35
Physical Armor:
1d6*
Encounter Size:
1-6
XP Reward:
1d20 per ghoul
Challenge Level:
Normal -2
