Basic Information: 

Walking human corpses in various stages of decay. Zombies cannot cast spells or use soul-based skills. They do not feel pain, fear, or fatigue. They do not die at 0 Vitality. They must be reduced to negative Vitality equal to their Fortitude to be truly destroyed (they keep moving at 0 Vitality, at −1 Vitality per round, until the threshold is met or they are dismembered/burned).

Runic Element: 
Death
Runic Affinity: 
Decay
Vitality: 
30
Physical Armor: 
1d4*
Encounter Size: 
1-10
XP Reward: 
2d8 per zombie
Challenge Level: 
Normal
Beast: