Basic Information:
Walking human corpses in various stages of decay. Zombies cannot cast spells or use soul-based skills. They do not feel pain, fear, or fatigue. They do not die at 0 Vitality. They must be reduced to negative Vitality equal to their Fortitude to be truly destroyed (they keep moving at 0 Vitality, at −1 Vitality per round, until the threshold is met or they are dismembered/burned).
Runic Element:
Death
Runic Affinity:
Decay
Vitality:
30
Physical Armor:
1d4*
Encounter Size:
1-10
XP Reward:
2d8 per zombie
Challenge Level:
Normal
