- Vitality Creation 1d12 Level Up/Rest 1d6
- Soul Creation 1d6 Level Up/Rest 1d4
- Power Creation 1d20 Level Up/Rest 1d8
- Warriors can use any weapon
- Warriors can wear any armor type and use any shields
You may be a solider in the King's Army or you may be a gladiator. Perhaps you are a sell-sword. The point is, you know how to fight and fight well. You handle the great swords and battle axes with ease and heavy armor is nothing to you. You are the fighter, plain and simple. What you are not is a master of magic or light on your feet.
The Warrior Profession is all about combat. They serve in armies, are knights, gladiators, sell-swords, or any other profession that deals with combat. If you want to be the warrior or the tank, this is the profession for you.
Effects on Weapon Usage
Warriors can use any weapon they so desire.
Effects on Armor Usage
Warriors can wear any armor type and use any shields.
Profession Level Progression
Warriors pride themselves in their knowledge of combat. They don't care as much about scholarly things or being sneaky. Instead, they want to know how to do more damage. Offense is the way to go for them.
Warriors progress following the Warrior Node Chart.
- In order to progress to the next level you need to meet the required nodes and pay the progression XP cost.
- Each node cost XP to acquire.
- You can only acquire the nodes for your profession.
- You can acquire as many nodes as you want, but you must acquire the minimum required nodes to progress to the next level.
- You get your gen dice rolls for Vitality, Soul, and Power at each new level.
Skills
A warrior is a trained fighter. Therefore they will be able to master fighting skills better than others.
Warrior Skill Progression
Warrior Skills
Warrior Skills are categorized into Offensive Skills, Empowerment Skills, and Proficiency Skills.
Proficiency Skills
| Skill | Action Type | Skill Types | Stat Cost | Range & Area | Duration | Check Roll | Effects | Requirements |
|---|---|---|---|---|---|---|---|---|
| Advanced Bashing Proficiency | 🔮 Support Action | 📜 Proficiency | N/A | self | 1d6 rounds | Hard Critical |
Increases Focus by 3 and bashing damage by 1d8. Dazes target for 1d4 rounds following stun. Stuns target for 1 round. |
Novice Bashing Proficiency |
| Advanced Bludgeoning Proficiency | 🔮 Support Action | 📜 Proficiency | N/A | self | 1d6 rounds | Hard Critical |
Increases Focus by 3 and bludgeoning damage by 1d6. Dazes target for 1d4 rounds after stun. Knocks target to the ground. Stuns target for 1 round. 1d4 wound damage per round until cured. |
Novice Bludgeoning Proficiency |
| Advanced Chopping Proficiency | 🔮 Support Action | 📜 Proficiency | N/A | self | 1d6 rounds | Hard Critical |
Increases Focus by 3 and chopping damage by 1d6. 1d6 bleeding out damage per round until healed. |
Novice Chopping Proficiency |
| Advanced Piercing Proficiency | 🔮 Support Action | 📜 Proficiency | N/A | self | 1d6 rounds | Hard Critical |
Increases Focus by 3 and piercing damage by 1d6. Minimum damage of attack to affect Vitality will be 1d6 damage instead of 1 damage. 1d4 bleeding out damage per round until healed. |
Novice Piercing Proficiency |
| Advanced Slashing Proficiency | 🔮 Support Action | 📜 Proficiency | N/A | self | 1d6 rounds | Hard Critical |
Increases Focus by 3 and slashing damage by 1d6. Causes 1d4 wound damage per round until healed. If unarmored causes 1 bleeding out damage until healed. |
Novice Slashing Proficiency |
| Basic Bashing Proficiency | 🔮 Support Action | 📜 Proficiency | N/A | self | 1d6 rounds | Normal Critical |
Decrease target's evade by 1 and increase bashing damage by 1. |
Must equip a bashing weapon. |
| Basic Bludgeoning Proficiency | 🔮 Support Action | 📜 Proficiency | N/A | self | 1d6 rounds | Normal Critical |
Decrease target's evade by 1 and increase bludgeoning damage by 1. |
Must have a bludgeoning weapon equipped. |
| Basic Chopping Proficiency | 🔮 Support Action | 📜 Proficiency | N/A | self | 1d6 rounds | Normal Critical |
Decreases target's evade by 1 and increases chopping damage by 1. |
Must equip axe or chopping weapon. |
| Basic Piercing Proficiency | 🔮 Support Action | 📜 Proficiency | N/A | self | 1d6 rounds | Normal Critical |
Decreases target's evade by 1 and increases piercing damage by 1. |
Must have a piercing weapon equipped. |
| Basic Slashing Proficiency | 🔮 Support Action | 📜 Proficiency | N/A | self | 1d6 rounds | Normal Critical |
Decreases target's evade by 1 and increases slashing damage by 1. |
Must equip a slashing weapon. |
| Master Bashing Proficiency | 🔮 Support Action | 📜 Proficiency | N/A | self | 1d6 rounds | Impossible Critical |
Decreases target's evade by 2 and bashing damage by 1d10. Dazes target for 1d4 rounds following stun. Stuns target for 1d3 rounds. 20% chance to break bone of location hit. |
Advanced Bashing Proficiency |
| Master Bludgeoning Proficiency | 🔮 Support Action | 📜 Proficiency | N/A | self | 1d6 rounds | Impossible Critical |
Decreases target's evade by 2 and bludgeoning damage by 1d8. Dazes target for 1d4 rounds after stun. Knocks target to the ground. Stuns target for 1d3 rounds. 1d6 wound damage per round until cured. |
Advanced Bludgeoning Proficiency |
| Master Chopping Proficiency | 🔮 Support Action | 📜 Proficiency | N/A | self | 1d6 rounds | Impossible Critical |
Decreases target's evade by 2 and chopping damage by 1d8. 1d8 bleeding out damage per round until healed. 10% chance of amputation if striking a limb. |
Advanced Chopping Proficiency |
| Master Piercing Proficiency | 🔮 Support Action | 📜 Proficiency | N/A | self | 1d6 rounds | Impossible Critical |
Decreases target's evade by 2 and piercing damage by 1d8. Minimum damage of attack to affect Vitality will be 1d8 damage instead of 1 damage. 1d6 bleeding out damage per round until healed. |
Advanced Piercing Proficiency |
| Master Slashing Proficiency | 🔮 Support Action | 📜 Proficiency | N/A | self | 1d6 rounds | Impossible Critical |
Decreases target's evade by 2 and slashing damage by 1d8. Causes 1d6 wound damage per round until healed. If unarmored causes 1d4 bleeding out damage until healed. |
Advanced Slashing Proficiency |
| Novice Bashing Proficiency | 🔮 Support Action | 📜 Proficiency | N/A | self | 1d6 rounds | Challenging Critical |
Decreases target's evade by 1 and increases bashing damage by 1d6. Dazes target for 1d4 rounds. |
Basic Bashing Proficiency |
| Novice Bludgeoning Proficiency | 🔮 Support Action | 📜 Proficiency | N/A | self | 1d6 rounds | Challenging Critical |
Decreases target's evade by 1 and increases bludgeoning damage by 1d4. Dazes target for 1d4 rounds. Critical knocks target to the ground. 10% chance to knock air out of target rendering target stunned for 1 round. |
Basic Bludgeoning Proficiency |
| Novice Chopping Proficiency | 🔮 Support Action | 📜 Proficiency | N/A | self | 1d6 rounds | Challenging Critical |
Decreases target's evade by 1 and increases chopping damage by 1d4. 1d4 bleeding out damage per round until healed. |
Basic Chopping Proficiency |
| Novice Piercing Proficiency | 🔮 Support Action | 📜 Proficiency | N/A | self | 1d6 rounds | Challenging Critical |
Decreases target's evade by 1 and increases piercing damage by 1d4. Minimum damage of attack to affect Vitality will be 1d4 damage instead of 1 damage. If unarmored, 1 bleeding out damage per round until healed. |
Basic Piercing Proficiency |
| Novice Slashing Proficiency | 🔮 Support Action | 📜 Proficiency | N/A | self | 1d6 rounds | Challenging Critical |
Decreases target's evade by 1 and increases slashing damage by 1d4. Causes 1 wound damage per round until healed. |
Basic Slashing Proficiency |
Empowerment Skills
| Skill | Action Type | Skill Types | Stat Cost | Range & Area | Duration | Check Roll | Effects | Requirements |
|---|---|---|---|---|---|---|---|---|
| Elemental Weapon | ✨ Magic Action | ✨ Magic Related | 4 Soul | self | 1d6 rounds | Normal Arcana |
This skill allows you to imbue your attacks with your runic element. This allows you to add your runic power to your attacks. However runic elemental strengths and weaknesses apply, giving the target a chance to be immune to your attack if the target's element is strong against yours, or giving you the added damage if your element is strong against the target's. |
Basic Attack |
| Skill | Action Type | Skill Types | Stat Cost | Range & Area | Duration | Check Roll | Effects | Requirements |
|---|---|---|---|---|---|---|---|---|
| Empathic Combat | 🔮 Support Action | 💪 Empowerment | N/A | self | 1d6 rounds | Normal Focus |
This skill allows for your emotions to fuel your melee damage. If you attack an enemy with a melee attack, including melee attack skills, and are filled with anger, your character's Offensive Power will be increased by 1d6 for that attack. If your character has opposite feelings, such as happiness when melee attacking an enemy and this ability, the attack simply won't do any damage. |
Must have the Empathy talent |
| Increased Offense | 🔮 Support Action | 💪 Empowerment | N/A | self | 1d6 rounds | Easy Focus |
Increase your Offensive Power by 1d6 |
N/A |
| Power Rush | 🔮 Support Action | 💪 Empowerment | 4 Soul | self | 1d6 rounds | Normal Focus |
Increase your Power by 1d6. |
Increased Offense |
Offensive Skills
| Skill | Action Type | Skill Types | Stat Cost | Range & Area | Duration | Check Roll | Effects | Requirements |
|---|---|---|---|---|---|---|---|---|
| 2-Hit Combo | ⚔️ Attack Action | 🌪️ Multi-Target | 4 Power | weapon's range affecting 1-2 targets | instant | Normal React |
Perform 2 basic attacks at the same time affecting 1 to 2 targets that are within your melee weapon range. |
Basic Attack |
| 3-Hit Combo | ⚔️ Attack Action | 🌪️ Multi-Target | 6 Power | weapon's range affecting 1-3 targets | instant | Hard React |
Perform 3 attacks hitting up to 3 targets within weapon range. |
2-Hit Combo |
| Basic Attack | ⚔️ Attack Action | 🗡️ Melee Attack | 2 Power | 1 target within weapon range | instant | Easy Athletics |
Perform a basic attack skill with your weapon, increasing weapon damage by +1d4. |
N/A |
| Berserker's Rampage | ⚔️ Attack Action | ⚔️ Combat Maneuver | 10 Power | weapon's range affecting up to one target per attack | instant | Impossible React |
This skill allows you to do quick and rapid hits with your weapon. You get 1d6 + 1 attacks, and can hit one target or spread your attacks to any targets you can reach with your weapon. You do not get to add offensive power to the attack, nor do you get to crit. |
Extra Strike |
| Brutal Assault | ⚔️ Attack Action | 🗡️ Melee Attack | 8 Power | weapon's range affecting 1 target | instant | Hard Critical |
This is a brutal attack skill that stuns the target for 1 round, 10% chance for double damage, and it deals double offensive damage + 1d6. Impossible React Check for an extra hit causing weapon damage only. |
Rage |
| Brutal Thrust | ⚔️ Attack Action | 🗡️ Melee Attack | 8 Power | weapon's range affecting 1 target | instant | Hard Athletics |
This is a brutal attack skill that stuns the target for 1 round, does double offensive power +3 damage, does 1d4 bleeding damage per round until healed, and does a minimal of 1 + 1d4 damage instead of 1 damage. |
Thrusting Attack |
| Choke Hold | ⚔️ Attack Action | 💤 Sleep Effect | 6 Power | weapon's range affecting 1 target | instant | Challenging Critical |
Whip skill that has you lasso your whip around the target's neck and pull it tightly before releasing. This causes the target to black out, being knocked out for 1 round. |
Leg Trip |
| Full Moon Attack | ⚔️ Attack Action | 🌪️ Multi-Target | 8 Power | weapon range affecting all targets around you | instant | Hard Athletics |
Swing your weapon around in a complete circle, hitting every target that is in your weapon's range around you. |
Upward Momentum Swing |
| Leaping Attack | ⚔️ Attack Action | ⚔️ Combat Maneuver | 4 Power | 1/2 move range affecting 1 target | instant | Normal Acrobatics |
Leap in the air and come down hard at the target in an attack, striking the target's head. If the target is not wearing a helmet then no armor defense can be used. A critical hit here will knock the target out for 1d4 rounds. +1 extra damage. |
Basic Attack |
| Lunging Attack | ⚔️ Attack Action | 😵💫 Dazed Effect | 4 Power | movement range affecting 1 target | instant | Normal Athletics |
When using this skill you rush the target, knocking the target back 1d4 spaces. The target is dazed for 1 round due to being disoriented. You do normal damage + 1 with this attack. |
Basic Attack |
| Momentum Hit | ⚔️ Attack Action | ⚔️ Combat Maneuver | 4 Power | 1/2 move range affecting 1 target | instant | Normal Athletics |
Run towards the target and swing at the target. The target will be moved in the direction of the swing the remainder of your movement range. The target will also be knocked down. |
Staggering Hit |
| Rage Attack | ⚔️ Attack Action | 🗡️ Melee Attack | 6 Power | weapon's range affecting 1 target | instant | Challenging Critical |
Attack 1d4 + 1 times causing full weapon damage with melee power damage each hit. No critical hits can be dealt with this skill. Must make a normal mental balance check afterwards to see if inflicted with rage. |
Advanced Swordplay |
| Thrusting Attack | ⚔️ Attack Action | 🗡️ Melee Attack | 6 Power | weapon's range affecting 1 target | instant | Challenging Critical |
When you use this skill you thrust your weapon into the enemy, inflicting double offensive power damage + 1. |
Lunging Attack |
| Twin Dragon | ⚔️ Attack Action | 🌪️ Multi-Target | 8 Power | weapon's range affecting 1-2 targets | instant | Hard React |
Whip skill that has you snapping your whip out hard and fast twice, allowing you to hit one target twice or two separate targets. Both attacks damages are increased by 1d6. Both have critical chances. Both have offensive power added. |
Choke Hold |
| Twin Moon Attack | ⚔️ Attack Action | 🌪️ Multi-Target | 10 Power | weapon range affecting all targets around you | instant | Impossible Athletics |
Swing your weapon around you twice, hitting every target around you in range twice. |
Full Moon Attack |
| Upward Momentum Swing | ⚔️ Attack Action | 💤 Sleep Effect | 6 Power | weapon's range affecting 1 target | instant | Challenging Critical |
Swing upward at the target, knocking the target upward and backwards 1d4 spaces. The target is knocked down and knocked out for 1d4 rounds. |
Momentum Hit |
| Wrist Snap | ⚔️ Attack Action | 🗡️ Melee Attack | 2 Power | weapon's range affecting 1 target | instant | Easy Acrobatics |
Basic whip attack skill that adds an additional 1d4 to the attack. |
Must equip whip |
| Skill | Action Type | Skill Types | Stat Cost | Range & Area | Duration | Check Roll | Effects | Requirements |
|---|---|---|---|---|---|---|---|---|
| Advanced Swordplay | 🔮 Support Action | ᯓ➤ Fast Action | 4 Power | self | instant | Normal Stealth |
Fancy and fast sword moves that is harder to detect, decreasing target's Evade by 3. |
Basic Swordplay |
| Basic Swordplay | 🔮 Support Action | ᯓ➤ Fast Action | 2 Power | self | instant | Easy Stealth |
Fancy and quick sword moves that are harder to detect. Increase Focus by 1 and apply focus as a penalty to target's evade. |
N/A |
| Beast Tamer | 🔮 Support Action | ❤️ Charm Effect | 4 Power | weapon's range affecting 1 target | instant | Normal Critical |
Whip skill that forces the target into submission temporarily. Once hit the target will not attack you for 1d4 rounds. |
Wrist Snap |
| Extra Strike | 🔮 Support Action | ᯓ➤ Fast Action | 8 Power | self | instant | Hard React |
With this skill you get one extra strike with your weapon. |
Rage |
| Leg Trip | 🔮 Support Action | 🗡️ Melee Attack | 4 Power | weapon's range affecting 1 target | instant | Normal Athletics |
Whip skill that causes you to trip the target causing the target to be knocked down. Increases damage by 1. |
Wrist Snap |
| Skill | Action Type | Skill Types | Stat Cost | Range & Area | Duration | Check Roll | Effects | Requirements |
|---|---|---|---|---|---|---|---|---|
| Powered Blow | 🔗 Skill Chain Action | 💪 Empowerment | Power Spent | weapon's range affecting 1 target | instant | Challenging Focus |
Increase the damage of your attack by spending Power into your attack. 1 Power = 1 extra damage. You may spend up to your current Offensive Power score in Power for this skill. Should you roll a natural 20 on the Focus check, the total Power investment is doubled and added to the damage instead. You can use this skill with other attack skills. |
Power Rush |
| Staggering Hit | 🔗 Skill Chain Action | 😵💫 Dazed Effect | 2 Power | weapon's range affecting 1 target | instant | Easy Critical |
Hit dazes the target for 1 round. You can use this skill with other attack skills. |
N/A |
Warrior Abilities
These are abilities that are unique to the warrior profession. Only warriors can obtain and use these abilities:
| Ability | Ability Type | Effects | Requirements |
|---|---|---|---|
| 2 Handed Proficiency | 🛡️ Passive Ability |
Allows you to more effectively use 2 handed weapons. You add your Offensive Power twice and your critical damage is double that value. |
Must have Basic Attack skill |
| 2-Handed Mastery | 🛡️ Passive Ability |
Increase the total damage done with a 2-Handed weapon by 20%. |
2-Handed Proficiency |
| Angular Method | 🛡️ Passive Ability |
You repeatedly change the angle of your attack, reducing the target's ability to defend against your attack. This decreases target's Evade by 1. |
Know Kill Hit |
| Blind Hit | ⚡ Activated Ability |
Able to hit targets you can't see with a hard focus check. |
N/A |
| Brute Push | ⚡ Activated Ability |
If you have not used any movement before your attack, you can make an athletics check to push your target 1d4 spaces away, with a normal crit chance to push your target down. The difficulty depends on the target you are pushing. |
N/A |
| Combat Initiative | 🛡️ Passive Ability |
Add a 1d6 to your initiative roll, giving you a higher chance of going first. |
Quick Skill |
| Combat Training | 🛡️ Passive Ability |
Warrior skills cost 50% less power to use. |
N/A |
| Combination Attack | 🛠️ Utility Ability |
When your ally is attacking if you can reach the target your ally is attacking with your weapon, you can make an easy react check to attack at the same time, adding your attack to your ally's attack. |
N/A |
| Dual Wielding Mastery | 🛡️ Passive Ability |
Add offensive power to both hands. Also able to attack a different target per hand. |
Dual Wielding Proficiency |
| Dual Wielding Proficiency | 🛡️ Passive Ability |
Allows for wielding a weapon in each hand, attacking with both when you attack one target. Only add Offensive Power to the primary hand. |
Basic Attack skill |
| Exacting Strike | 🛠️ Utility Ability |
You are able to call out locations, causing wounds to the locations that you hit specifically. This also increases your damage by 1d4. |
Know Kill Hit |
| Focused Attack Improvement | 🛡️ Passive Ability |
+2 to Focus Check for Focused attacks permanently. |
N/A |
| Focused Warrior | 🛡️ Passive Ability |
Permanently reduces the evade of any target you attack with a physical attack by your focus stat. No longer need to make a focus check to do this. |
Increased Power |
| Frenzy | 🛠️ Utility Ability |
A critical hit gives you a free react check for a second attack. |
Angular Method |
| Increased Crit | 🛡️ Passive Ability |
Permanently increases Critical by 1d4. |
Know Kill Hit |
| Increased Power | 🛡️ Passive Ability |
Permanently adds 1d4 to your Power and Power Level Up/Resting gen dice. |
N/A |
| Know Kill Hit | 🛡️ Passive Ability |
You know the enemy's weakness. This increases your damage by 1d4. |
N/A |
| Lasso | 🛠️ Utility Ability |
You are able to lasso your whip around objects, including target's weapons, and attempt to bring them to you with a normal athletics check. |
Equip Whip |
| Life Draining Attack | 🛡️ Passive Ability |
20% of the damage dealt is returned to the user to recover Vitality. |
Power Draining Attack. |
| Lucky Hit | ⚡ Activated Ability |
Able to make a hard luck check - 2 if enemy evades to still hit. |
Blind Hit |
| Opportunity Assault | 🛠️ Utility Ability |
You can make a Hard React -2 Check each round that the target is within weapon's range to make an attack of opportunity, you no longer have to wait for the target to move. |
Brute Push |
| Power Drain | 🛡️ Passive Ability |
20% of the damage dealt is returned to the user to recover Power. |
Know Kill Hit |
| Quick Skill | ⚡ Activated Ability |
With a hard react check you can perform a second skill with your attack. |
Combination Attack |
| Quick Weapon Change | 🛠️ Utility Ability |
You can freely change your weapon, it no longer uses your support action. |
N/A |
| Reactive Stance | 🛡️ Passive Ability |
+2 to react to make attack of opportunities. |
N/A |
| Rope Tricks | 🛡️ Passive Ability |
Your whip is harder to dodge, -2 to whip's Evade Mod. |
Lasso |
| Snagging Rope | 🛠️ Utility Ability |
With your whip you can bring the target 1d4 spaces closer to you. If the target is already next to you, you can make an easy athletics check to bring the target to the ground. |
Rope Tricks |
| Snagging Strike | 🛠️ Utility Ability |
You catch onto the target's armor with your weapon and bring the target one space closer. If the target is already next to you, you make a normal athletics check to pull the target to the ground. |
Exacting Strike |
| Warrior's Endurance | 🛡️ Passive Ability |
All damage you experience is reduced by your Endure score. |
N/A |


