These creatures are free, wild elementals or elementals belonging to other enemy characters. These are your standard typical elementals, not as highly unique as your created elemental could be or as some you may find actually are.
Beast | Basic Information | Runic Element Information | HP | SA | EP | Armor Stats |
---|---|---|---|---|---|---|
Air Avatar | Tier 3 Air Elemental Whatever shape the summoner desires, only composed of air. Some are as invisible as the air in front of you, but more often than not they are composed of a dense, cloudy air. | Runic Element: Air Affinity: Air |
HP: 200 Mortality: 45 |
SA: 180 Awareness: 45 |
EP: 180 Fatigue: 45 |
DR%: 0 MR%: 0 Evade: 45 |
Air Construct | Tier 2 Air Elemental Whatever shape the summoner desires, only composed of air. Some are as invisible as the air in front of you, but more often than not they are composed of a dense, cloudy air. | Runic Element: Air Affinity: Air |
HP: 100 Mortality: 30 |
SA: 120 Awareness: 30 |
EP: 120 Fatigue: 30 |
DR%: 0 MR%: 0 Evade: 30 |
Air Elemental | Tier 1 Air Elemental Whatever shape the summoner desires, only composed of air. Some are as invisible as the air in front of you, but more often than not they are composed of a dense, cloudy air. | Runic Element: Air Affinity: Air |
HP: 40 Mortality: 20 |
SA: 80 Awareness: 20 |
EP: 80 Fatigue: 20 |
DR%: 0 MR%: 0 Evade: 20 |
Death Avatar | Tier 3 Death Elemental Death elementals roam the country-side seeking those that are about to die. As such, even those that are controlled are not a welcome sight anywhere. The elementals themselves do not do anything with the soul of the dead, despite belief in the contrary. They are merely fascinated by death in all of its aspects. | Runic Element: Death Affinity: Death |
HP: 200 Mortality: 45 |
SA: 180 Awareness: 45 |
EP: 180 Fatigue: 45 |
DR%: 0 MR%: 0 Evade: 45 |
Death Construct | Tier 2 Death Elemental Death elementals roam the country-side seeking those that are about to die. As such, even those that are controlled are not a welcome sight anywhere. The elementals themselves do not do anything with the soul of the dead, despite belief in the contrary. They are merely fascinated by death in all of its aspects. | Runic Element: Death Affinity: Death |
HP: 100 Mortality: 30 |
SA: 120 Awareness: 30 |
EP: 120 Fatigue: 30 |
DR%: 0 MR%: 0 Evade: 30 |
Death Elemental | Tier 1 Death Elemental Death elementals roam the country-side seeking those that are about to die. As such, even those that are controlled are not a welcome sight anywhere. The elementals themselves do not do anything with the soul of the dead, despite belief in the contrary. They are merely fascinated by death in all of its aspects. | Runic Element: Death Affinity: Death |
HP: 40 Mortality: 20 |
SA: 80 Awareness: 20 |
EP: 80 Fatigue: 20 |
DR%: 0 MR%: 0 Evade: 20 |
Earth Avatar | Tier 3 Earth Elemental Earth Elementals appear however it’s creator wishes it to appear, although composed of whatever earth materials were available at the time. Earth Elementals tends to shift to a hillock kind of shape over time, eventually becoming low, almost flat and losing their limbs. | Runic Element: Earth Affinity: stone |
HP: 110 Mortality: 45 |
SA: 180 Awareness: 45 |
EP: 180 Fatigue: 45 |
DR%: 0 MR%: 0 Evade: 45 |
Earth Construct | Tier 2 Earth Elemental Earth Elementals appear however it’s creator wishes it to appear, although composed of whatever earth materials were available at the time. Earth Elementals tends to shift to a hill kind of shape over time, eventually becoming low, almost flat and losing their limbs. | Runic Element: Earth Affinity: stone |
HP: 100 Mortality: 30 |
SA: 120 Awareness: 30 |
EP: 120 Fatigue: 30 |
DR%: 0 MR%: 0 Evade: 30 |
Earth Elemental | Tier 1 Earth Elemental Earth Elementals appear however it’s creator wishes it to appear, although composed of whatever earth materials were available at the time. Earth Elementals tends to shift to a hill kind of shape over time, eventually becoming low, almost flat and losing their limbs. | Runic Element: Earth Affinity: stone |
HP: 40 Mortality: 20 |
SA: 80 Awareness: 20 |
EP: 80 Fatigue: 20 |
DR%: 0 MR%: 0 Evade: 20 |
Fire Avatar | Tier 3 Fire Elemental A fire elemental can appear any way its creator desires with humanoid shapes being the favorite and hell cats being a close second. | Runic Element: Fire Affinity: Flame |
HP: 200 Mortality: 45 |
SA: 180 Awareness: 45 |
EP: 180 Fatigue: 45 |
DR%: 0 MR%: 0 Evade: 45 |
Fire Construct | Tier 2 Fire Elemental A fire elemental can appear any way its creator desires with humanoid shapes being the favorite and hell cats being a close second. | Runic Element: Fire Affinity: Flame |
HP: 100 Mortality: 30 |
SA: 120 Awareness: 30 |
EP: 120 Fatigue: 30 |
DR%: 0 MR%: 0 Evade: 30 |
Fire Elemental | Tier 1 Fire Elemental A fire elemental can appear any way its creator desires with humanoid shapes being the favorite and hell cats being a close second. | Runic Element: Fire Affinity: Flame |
HP: 40 Mortality: 20 |
SA: 80 Awareness: 20 |
EP: 80 Fatigue: 20 |
DR%: 0 MR%: 0 Evade: 20 |
Life Avatar | Tier 3 Life Elemental Life elementals are enamored with life but this does not necessarily make them benevolent beings. While it is unlikely for a life elemental to attack a living being and more likely for one to go go after undead or death aligned creatures, a life elemental will attack if provoked. | Runic Element: Life Affinity: Energy |
HP: 200 Mortality: 45 |
SA: 180 Awareness: 45 |
EP: 180 Fatigue: 45 |
DR%: 0 MR%: 0 Evade: 45 |
Life Construct | Tier 2 Life Elemental Life elementals are enamored with life but this does not necessarily make them benevolent beings. While it is unlikely for a life elemental to attack a living being and more likely for one to go go after undead or death aligned creatures, a life elemental will attack if provoked. | Runic Element: Life Affinity: Energy |
HP: 100 Mortality: 30 |
SA: 120 Awareness: 30 |
EP: 120 Fatigue: 30 |
DR%: 0 MR%: 0 Evade: 30 |
Life Elemental | Tier 1 Life Elemental Life elementals are enamored with life but this does not necessarily make them benevolent beings. While it is unlikely for a life elemental to attack a living being and more likely for one to go go after undead or death aligned creatures, a life elemental will attack if provoked. | Runic Element: Life Affinity: Energy |
HP: 40 Mortality: 20 |
SA: 80 Awareness: 20 |
EP: 80 Fatigue: 20 |
DR%: 0 MR%: 0 Evade: 20 |
Space Avatar | Tier 3 Space Elemental Space Elementals are perhaps the most alien being of all. Space Elementals are composed of dimensions; pure space within pure space. They are a paradox in the extreme and unfamiliar even to themselves. | Runic Element: Space Affinity: Mind |
HP: 200 Mortality: 45 |
SA: 180 Awareness: 45 |
EP: 180 Fatigue: 45 |
DR%: 0 MR%: 0 Evade: 45 |
Space Construct | Tier 2 Space Elemental Space Elementals are perhaps the most alien being of all. Space Elementals are composed of dimensions; pure space within pure space. They are a paradox in the extreme and unfamiliar even to themselves. | Runic Element: Space Affinity: Mind |
HP: 100 Mortality: 30 |
SA: 120 Awareness: 30 |
EP: 120 Fatigue: 30 |
DR%: 0 MR%: 0 Evade: 30 |
Space Elemental | Tier 1 Space Elemental Space Elementals are perhaps the most alien being of all. Space Elementals are composed of dimensions; pure space within pure space. They are a paradox in the extreme and unfamiliar even to themselves. | Runic Element: Space Affinity: Mind |
HP: 40 Mortality: 20 |
SA: 80 Awareness: 20 |
EP: 80 Fatigue: 20 |
DR%: 0 MR%: 0 Evade: 20 |
Time Avatar | Tier 3 Time Elemental The time elemental is satisfied to sit in one place and contemplate the nature of time. They even allow their odd effects to be used by others as long as they are not attacked or forced to do anything. | Runic Element: Time Affinity: Future |
HP: 200 Mortality: 45 |
SA: 180 Awareness: 45 |
EP: 180 Fatigue: 45 |
DR%: 0 MR%: 0 Evade: 45 |
Time Construct | Tier 2 Time Elemental The time elemental is satisfied to sit in one place and contemplate the nature of time. They even allow their odd effects to be used by others as long as they are not attacked or forced to do anything. | Runic Element: Air Affinity: Air |
HP: 100 Mortality: 30 |
SA: 120 Awareness: 30 |
EP: 120 Fatigue: 30 |
DR%: 0 MR%: 0 Evade: 0 |
Time Elemental | Tier 1 Time Elemental The time elemental is satisfied to sit in one place and contemplate the nature of time. They even allow their odd effects to be used by others as long as they are not attacked or forced to do anything. | Runic Element: Earth Affinity: stone |
HP: 40 Mortality: 20 |
SA: 80 Awareness: 20 |
EP: 80 Fatigue: 20 |
DR%: 0 MR%: 0 Evade: 20 |
Water Avatar | Tier 3 Water Elemental Water is constantly flowing and devoid of constant form. The water elemental is no different, although it is capable of supporting itself in a blob-like state indefinitely and any other shape it desires for brief periods of time. | Runic Element: Water Affinity: Water |
HP: 200 Mortality: 45 |
SA: 180 Awareness: 45 |
EP: 180 Fatigue: 45 |
DR%: 0 MR%: 0 Evade: 45 |
Water Construct | Tier 2 Water Elemental Water is constantly flowing and devoid of constant form. The water elemental is no different, although it is capable of supporting itself in a blob-like state indefinitely and any other shape it desires for brief periods of time. | Runic Element: Water Affinity: Water |
HP: 100 Mortality: 30 |
SA: 120 Awareness: 30 |
EP: 120 Fatigue: 30 |
DR%: 0 MR%: 0 Evade: 30 |
Water Elemental | Tier 1 Water Elemental Water is constantly flowing and devoid of constant form. The water elemental is no different, although it is capable of supporting itself in a blob-like state indefinitely and any other shape it desires for brief periods of time. | Runic Element: Earth Affinity: stone |
HP: 40 Mortality: 20 |
SA: 80 Awareness: 20 |
EP: 80 Fatigue: 2 0 |
DR%: 0 MR%: 0 Evade: 20 |