Quick Weapon Change
YOu can freely change your weapon, it no longer uses your support action.
YOu can freely change your weapon, it no longer uses your support action.
Add a 1d6 to your initiative roll, giving you a higher chance of going first.
With a hard react check you can perform a second skill with your attack.
When your ally is attacking if you can reach the target your ally is attacking with your weapon, you can make an easy react check to attack at the same time, adding your attack to your ally's attack.
With your whip you can bring the target 1d4 spaces closer to you. If the target is already next to you, you can make an easy athletics check to bring the target to the ground.
Your whip is harder to dodge, +2 to Hit Chance with a whip.
You are able to lasso your whip around objects, including target's weapons, and attempt to bring them to you with a normal athletics check.
You catch onto the target's armor with your weapon and bring the target one space closer. If the target is already next to you, you make a normal athletics check to pull the target to the ground.
You are able to call out locations, causing wounds to the locations that you hit specifically. This also increases your damage by 1d4.
A critical hit gives you a free react check for a second attack.