Free Action Potion
Once per round, use one potion with no action at all, on top of Faster Potion.
Once per round, use one potion with no action at all, on top of Faster Potion.
Use up to two extra potions per round with one support action. Replaces Fast Potion.
Use one extra potion per round as a support action.
A potion takes effect on a set trigger: when the drinker drops below half Vitality, or after 1d4 rounds.
A healing potion heals over time instead (as Regen), for a larger total. The duration is based on your Medicine trait. The healing amount is the same as the potion's healing amount each round.
Combine two of the same potion into one with double potency, duration or area (choose one), within the tier's effect limits.
Brew a mutagen at half the bonus with no crash and no Addiction risk.
A second mutagen while one is active no longer raises the crash check to Hard. Addiction is only risked on a natural 1.
Mutagens you brew and drink yourself no longer crash you. Mutagens you give others crash as normal.
The mutagen crash check is one difficulty level easier.