Magical Substitution

You can substitute an ingredient with a magic spell effect when creating a potion. If the magic spell effect matches an effect of at least one other ingredient, it will be part of the potion. The amount of spells you can substitute depends on the level of Create Arcane Potion skill you are using. 

Equip Potion As Weapon

You can equip a potion as your weapon and use it during your attack action. As long as you have more than one of that same potion it will keep replenishing in your hand. Once you run out however you would have to spend a support action to equip another potion. 

Energy Enrichment

You can increase the effects of your potions by spending Vitality, Power, or Soul into them.

  • 1 Vitality spent: increase Vitality restoration by 2
  • 1 Soul spent: increase Soul restoration by 2
  • 1 Power spent: increase Power restoration by 2

Create Magical Totem

You are able to create magical totems with your Runic Crafting skill. Magical Totems allow you to store a certain amount of Vitality, Power, or Soul dependent upon the level of skill you are using. When you run out of that stat which you have stored in a magical totem, the amount of stat in the totem is transferred to you and the totem is gone. You can only have one magical totem equipped at a time, equipped as a relic. 

Construct Improvement

This ability allows you to help improve your construct further. You can give it stat points or trait points from your character. You can use skills like Design Improvement, Runic Tech Combination, or Runic Tech Upgrade to improve your construct, and so much more.

Carving

This ability allows you to carve wood and stone. With it you can make sculptures, tokens, spears, arrow and spear heads, and much much more. Basic wood carving requires no skill, but more difficult carving may require a crafting skill or difficulty check.

Awaken Elemental Construct

One of the things you can create using the Runic Crafting skills is an elemental construct. This ability allows you to awaken it, having it as your familiar. All you must do is give it a portion of your Vitality, Soul, and Power. However much you give it is what the construct will have. The rest of the basic stats will come from the construct's blueprints and design.

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