Greater Armor Fitting
One suit of armor gains +3 Defense or Spirit (must be chosen) for a day. Replaces Novice Armor Fitting.
One suit of armor gains +3 Defense or Spirit (must be chosen) for a day. Replaces Novice Armor Fitting.
One suit of armor gains +2 Defense or Spirit (must be chosen) for a day. Replaces Basic Armor Fitting.
One suit of armor gains +1 Defense or Spirit (must be chosen) for a day.
One weapon gains +4 Attack for a day. Replaces Greater Weapon Tuning.
One weapon gains +3 Attack for a day. Replaces Novice Weapon Tuning.
One weapon gains +2 Attack for a day. Replaces Basic Weapon Tuning.
One weapon gains +1 Attack for a day.
Materials recovered with Salvage count as new materials of the same kind when you build.
Break down an item to recover half its materials.
Totems store 15 more of each stat. Replaces Novice Totem Capacity.