- +1d4 damage/healing values to magic of your element
- +1 to Arcana Trait
- Can add runic power to attack and parry when used in weapon or runic power to block when used in shield
- Used to make enhancements and circlets, not useful to make full armor
- +1d6 damage/healing values to air magic
- +1 Runic Speed
- Used to make enhancements and circlets, not useful to make full armor
- +1d6 damage/healing values to fire magic
- +1 Focus Trait
- Used to make enhancements and circlets, not useful to make full armor
- +1d6 damage/healing values to water magic
- +1 Spirit Trait
- Used to make enhancements and circlets, not useful to make full armor
- +1d6 damage/healing values to death magic
- +1 Arcana Trait
- Used to make enhancements and circlets, not useful to make full armor
- +1d6 damage/healing values to life magic
- +1 Immunity Trait
- Used to make enhancements and circlets, not useful to make full armor
- +1d6 damage/healing values to time magic
- +1 Insight Trait
- Used to make enhancements and circlets, not useful to make full armor
- +1d6 damage/healing values to space magic
- +1 Perceive Trait
- Used to make enhancements and circlets, not useful to make full armor
- +1d6 damage/healing values to earth magic
- +1 Defense Trait
- Used to make enhancements and circlets, not useful to make full armor
- Space damage resistance +1d10 to Magic Armor against Space Magic
- Helmet and Body Armor each provide +1d4 Space Runic Power to wearer
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