Unbreaking Balance
This spell is a part of the Grounding spell chain and can be found in the Grounding rune stone.
This spell reinforces the target's sense of place, giving it a 1d6 bonus to Brace for any balance check.
This spell is a part of the Grounding spell chain and can be found in the Grounding rune stone.
This spell reinforces the target's sense of place, giving it a 1d6 bonus to Brace for any balance check.
This spell is a part of the Grounding spell chain and can be found in the Grounding rune stone.
This is a well known geomancy spell that causes the ground to shudder violently underneath the feat of everyone in the radius around the user. This causes a disorientation that causes everyone in the radius, ally and enemy, to fall down costing a whole movement to get back up. The fall causes 2d12 physical magic damage.
This spell is a part of the Solidity spell chain and can be found in the Solidity rune stone.
This spell is a part of the Solidity spell chain and can be found in the Solidity rune stone.
This spell is a part of the Solidity spell chain and can be found in the Solidity rune stone.
This magical manipulation coats the target's outer armor or clothing with a weightless layer of stone that does not hinder movement of any kind. This spell serves to provide the target with natural armor, giving the target an additional armor defense of 1d12.
This spell is a part of the Solidity spell chain and can be found in the Solidity rune stone.
This spell is a part of the Solidity spell chain and can be found in the Solidity rune stone.
This spell is a part of the Solidity spell chain and is found in the Solidity rune stone.
With this manipulation you create a horse made completely out of stone. You may ride this horse. Its stats are the same as a Chalcedon Charger. It cannot be damaged, spooked, or destroyed and cannot attack. At the end of the spell the horse turns into a small pile of dirt and stone. This spell cannot be cast in battle but the horse can be road into battle.
This spell is a part of the Grounding spell chain and can be found in the Grounding rune stone.
This spell is a part of the Grounding spell chain and can be found in the Grounding rune stone.
With this manipulation you create a cage of pure quartz that holds the target in. The cage has 4d12 Vitality and can only be destroyed by melee damage, all other damage hurts captured target. The target cannot move or use melee attacks but can use projectiles and magic spells that reach outside of the cage. The target cannot attack the cage them self.