Living Ground

This spell is a part of the Grounding spell chain and can be found in the Grounding rune stone.

With this manipulation, you instantly cause the ground underneath the battlefield to move as if alive. You can direct the movement, causing its occupants to move with it. The occupants must make agility checks or be knocked down losing 1 round. You can move the occupants of any 1 space area of ground 5 spaces in either direction.

Gravel Pelt

This spell is a part of the Dust Devil spell chain and can be found in the Dust Devil rune stone.

Gravel Pelt pelts the enemy with small stones. The magic launches four stones at the target. The magic pummels these stones into the target doing 2d12 magical damage and then the stones fall to the ground, as ordinary as any other stone on the side of a road.

Earthen Angers

This spell is a part of the Dust Devil spell chain and can be found in the Dust Devil rune stone.

With this manipulation you summon five good-sized rocks of a generic nature to pummel the target of your choice. Each rock bashes into the target before crumbling into dust on the ground. The final rock hits harder and knocks the target off its feet. The total physical magic damage is 6d6 +2.

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