- Main Effect: restores 1d10 Power;
- Secondary Effects: +1d6 to Power for 1 hour (requires Create Advanced Potions);
- Extra: must have Create Better Potions
- Main Effect: +1 to Fortitude traits for 1 hour;
- Secondary Effects: none;
- Extra: must have Create Better Potions
- Main Effect: +1 to Strength traits for 1 hour;
- Secondary Effects: +2 to Offensive and Bow Power (requires Create Advanced Potions);
- Extra: must have Create Better Potions
- Main Effect: restores 1d10 Vitality;
- Secondary Effects: regen 2 Vitality per round (requires Create Advanced Potions);
- Extra: must have Create Better Potions
- Main Effect: restores 1d10 Soul;
- Secondary Effects: +1d6 Soul for 1 hour (requires Create Advanced Potions);
- Extra: must have Create Better Potions to use base
- Main Effect: restores anxiety while increasing intoxication by 1 level;
- Secondary Effects: frost bite prevention 1 hour, mental status effect prevention 1 hour
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