Axes are typically any weapon type that has a wedge-shaped blade designed for chopping. Unlike swords which do not typically have a wedge-shaped blade, axes are made for chopping and not slicing.
Axes
Axes were originally made for felling trees and cutting wood. Now they are also used for felling foes and cutting enemies.
| Weapon | Attack | Parry | Range | Evade Modifier | Weight | Space Taken | Other Information | Cost |
|---|---|---|---|---|---|---|---|---|
| Barbarian Axe | 1d8 | N/A | 1 | 0 | 13 | 5 |
|
93.75 |
| Giant Axe | 1d12 +1 | N/A | 2 | 2 | 20 | 10 |
|
152.50 |
| Great Axe | 1d10 +2 | N/A | 2 | 1 | 18 | 8 |
|
137.50 |
| Hatchet | 1d4 | N/A | 1 melee; +1d4 thrown | 0 | 4 | 2 |
Critical Hit when thrown causes axe to get stuck, pulling out causes 1d4 Bleed Out for 1d8 rounds + Wounds |
26.88 |
| Kite Axe | 1d6 +2 | N/A | 1 | 0 | 10 | 4 |
N/A |
65.63 |
| Large Axe | 1d4 +6 | N/A | 2 | 0 | 16.5 | 8 |
|
119.38 |
| Small Axe | 1d6 | N/A | 1 | 0 | 6.5 | 3 |
N/A |
46.88 |
| War Axe | 1d10 +2 | N/A | 2 | 1 | 16.5 | 8 |
|
135.50 |
Axe Enhancements
These are the enhancements that you can have applied to your axe.
| Weapon | Attack | Parry | Range | Evade Modifier | Weight | Space Taken | Other Information | Cost |
|---|---|---|---|---|---|---|---|---|
| Argentum Edged | N/A | N/A | N/A | 0 | 0.1 | 0 |
This coats the edge of the weapon in pure silver which seems to affect the undead more than normal materials, applying the following effects:
|
0.70 |
| Aurum Edged | N/A | N/A | N/A | 0 | 0.1 | 0 |
This coats the edge of the weapon in pure gold, which seems to resonate with those of the life element, applying the following effects:
|
1.00 |
| Bearded Blade | +1 | N/A | N/A | -1 | increases weapon's total weight by x 1.1 | 0 |
|
5.00 |
| Double Faced | + 1d4 | N/A | N/A | 1 | increase weapon's total weight by x 1.5 | 2 |
Cannot be applied to Hatchet or Hand Scythe. |
10.00 |
