Spears are typically any weapon type that comes to or bears a sharp point. Unlike swords which may come to a sharp point but have wider blades made for slicing, piercing weapons have no sharp edges and only have sharp points made for piercing. Spears includes spears, tridents, lances, halberds, and pole arms. 

Spear Shafts

Spear Shafts are basically long poles which you would attach a spear head to. The completed weapon attack value combines spear shaft with spear head. You could use the shaft as a pole or rod type bashing weapon without the spear head.

Weapon Attack Parry Reach or Range Affected Area Evade Modifier Weight Space Taken Other Information Cost
Bone Spear Shaft 1d6 1d8 +1 1 target 0 1.69 5
  • Melee Attack always Crit if wielded by someone of the death element
  • Evade Modifier -1 if wielded by someone of the death element
  • Evade Modifier -1 if attacking someone of the time element
25.22
Oak Spear Shaft 1d6 1d8 +1 1 target 0 1.69 5

Flammable

24.00
Steel Spear Shaft 1d8 1d6 +1 1 target 0 3.38 5

N/A

37.00

Spear Heads

Spear Heads are pointed heads of hard material made sharp. They are combined with a spear shaft to make a completed spear. You could also throw the spear heads as a throwing weapon.

Weapon Attack Parry Reach or Range Affected Area Evade Modifier Weight Space Taken Other Information Cost
Bone Spear Head +1d6+1 N/A 0 1 target 0 0.03 1

As Spear Head:

  • Evade Modifier -1 if wielded by someone of the death element
  • 10% piercing damage to Vitality
  • Melee Attack always Crit if wielded by someone of the death element
6.45
Oak Spear Head +1d6 N/A 0 1 target 0 0.1 1
  • Flammable
  • 10% piercing damage to Vitality
3.63
Steel Spear Head +1d8+1 N/A 0 0 0 0.04 0

10% piercing damage to Vitality

6.55

Spear Head Enhancements

These are enhancements that you can have applied to your spear head.

Weapon Attack Parry Reach or Range Affected Area Evade Modifier Weight Space Taken Other Information Cost
Argentum Edged N/A N/A N/A 0 0 0.1 0

This coats the edge of the weapon in pure silver which seems to affect the undead more than normal materials, applying the following effects:

  • Undead and Spirit Targets receive -1 evade penalty
  • Attack Value +1d4 against Undead and Spirit targets

 

0.70
Aurum Edged N/A N/A N/A 0 0 0.1 0

This coats the edge of the weapon in pure gold, which seems to resonate with those of the life element, applying the following effects:

  • Attack Value is increased by 1d4 if wielded by someone of the life element
  • -1 to target's Evade if wielded by someone of the life element
  • -1 to target's Evade if target is of the death element
1.00

Solid Spears

Solid Spears are a completed weapon, a completed spear made of a single material. 

Weapon Attack Parry Reach or Range Affected Area Evade Modifier Weight Space Taken Other Information Cost
Halberd 1d8+1d6+3 2d6 +1 1 target 0 5.24 7
  • 10% piercing damage to vitality
  • 2-handed Weapon
72.80
Pole Arm 1d8 +1d6+1 2d6 +1 1 target 0 5.24 9

20% piercing damage to Vitality

60.30
Trident 3d8 2d6 +1 1 space 0 4.26 6
  • 10% piercing damage to Vitality
60.70

Solid Spear Enhancements

These are enhancements that you can have applied to your solid spear.

Weapon Attack Parry Reach or Range Affected Area Evade Modifier Weight Space Taken Other Information Cost
Argentum Edged N/A N/A N/A 0 0 0.1 0

This coats the edge of the weapon in pure silver which seems to affect the undead more than normal materials, applying the following effects:

  • Undead and Spirit Targets receive -1 evade penalty
  • Attack Value +1d4 against Undead and Spirit targets

 

0.70
Aurum Edged N/A N/A N/A 0 0 0.1 0

This coats the edge of the weapon in pure gold, which seems to resonate with those of the life element, applying the following effects:

  • Attack Value is increased by 1d4 if wielded by someone of the life element
  • -1 to target's Evade if wielded by someone of the life element
  • -1 to target's Evade if target is of the death element
1.00
Double Bill Head +2 N/A N/A 0 0 increases weapon's total weight by x 1.1 0
  • This enhancement is for halberds only.
  • Critical +1
10.00
Harpooned Point +1 N/A N/A 0 0 0
  • Causes spear to be stuck in target;
  • target receives 1/2 of weapon's attack value as damage (no offensive power) when spear is pulled out
  • target also receives 1d4 bleeding out damage
12.00