Spears are typically any weapon type that comes to or bears a sharp point. Unlike swords which may come to a sharp point but have wider blades made for slicing, piercing weapons have no sharp edges and only have sharp points made for piercing. Spears includes spears, tridents, lances, halberds, and pole arms. 

Spear Shafts

Spear Shafts are basically long poles which you would attach a spear head to. The completed weapon attack value combines spear shaft with spear head. You could use the shaft as a pole or rod type bashing weapon without the spear head.

Weapon Attack Parry Range Evade Modifier Weight Space Taken Other Information Cost
Bone Spear Shaft 1 as spear shaft, 1d4 as pole 1d4 2 1 3 4
  • Melee Attack always Crit if wielded by someone of the death element
  • Evade Modifier -1 if wielded by someone of the death element
  • Evade Modifier -1 if attacking someone of the time element
20.65
Oak Spear Shaft 1 as spear shaft, 1d4 as pole 1d4 2 1 2.5 4

Flammable

7.66
Steel Spear Shaft 1d3 as a spear shaft, 1d6 as a pole 1d4 2 1 8 4

N/A

32.25

Spear Heads

Spear Heads are pointed heads of hard material made sharp. They are combined with a spear shaft to make a completed spear. You could also throw the spear heads as a throwing weapon.

Weapon Attack Parry Range Evade Modifier Weight Space Taken Other Information Cost
Bone Spear Head +1d4 N/A 0 added to spear shaft; +1d8 thrown 0 0.19 0

If Thrown:

  • Melee Attack always Crit if wielded by someone of the death element
  • Evade Modifier -1 if wielded by someone of the death element
  • Evade Modifier -1 if attacking someone of the time element
  • 10% piercing damage to Vitality

As Spear Head:

  • Evade Modifier -1 if wielded by someone of the death element
  • 10% piercing damage to Vitality
1.34
Oak Spear Head +1d3 N/A 0 added to spear shaft; +1d8 thrown 0 0.19 0
  • Flammable
  • 10% piercing damage to Vitality
0.92
Steel Spear Head +1d6 N/A 0 added to spear shaft; +1d8 thrown 0 0.75 0

10% piercing damage to Vitality

2.25

Spear Head Enhancements

These are enhancements that you can have applied to your spear head.

Weapon Attack Parry Range Evade Modifier Weight Space Taken Other Information Cost
Argentum Edged N/A N/A N/A 0 0.1 0

This coats the edge of the weapon in pure silver which seems to affect the undead more than normal materials, applying the following effects:

  • Undead and Spirit Targets receive -1 evade penalty
  • Attack Value +1d4 against Undead and Spirit targets

 

0.70
Aurum Edged N/A N/A N/A 0 0.1 0

This coats the edge of the weapon in pure gold, which seems to resonate with those of the life element, applying the following effects:

  • Attack Value is increased by 1d4 if wielded by someone of the life element
  • -1 to target's Evade if wielded by someone of the life element
  • -1 to target's Evade if target is of the death element
1.00

Solid Spears

Solid Spears are a completed weapon, a completed spear made of a single material. 

Weapon Attack Parry Range Evade Modifier Weight Space Taken Other Information Cost
Halberd 1d10 +2 1d6 2 2 12 8
  • 10% piercing damage to vitality
  • Too large for races smaller than human size
  • 2-handed Weapon
90.63
Pole Arm 1d8 +2 1d4 2 1 11 5

20% piercing damage to Vitality

80.00
Trident 3d4 1-target Focused / 1d4 per target Sweep 2d4 2 1 10 5
  • Focused Mode: All 3 prongs hit one target
  • Sweep Mode: head horizontal hits up to 3 targets adjacent to each other, offensive power applied to center target
  • 10% piercing damage to Vitality
73.13

Solid Spear Enhancements

These are enhancements that you can have applied to your solid spear.

Weapon Attack Parry Range Evade Modifier Weight Space Taken Other Information Cost
Argentum Edged N/A N/A N/A 0 0.1 0

This coats the edge of the weapon in pure silver which seems to affect the undead more than normal materials, applying the following effects:

  • Undead and Spirit Targets receive -1 evade penalty
  • Attack Value +1d4 against Undead and Spirit targets

 

0.70
Aurum Edged N/A N/A N/A 0 0.1 0

This coats the edge of the weapon in pure gold, which seems to resonate with those of the life element, applying the following effects:

  • Attack Value is increased by 1d4 if wielded by someone of the life element
  • -1 to target's Evade if wielded by someone of the life element
  • -1 to target's Evade if target is of the death element
1.00
Double Bill Head +2 N/A N/A 0 increases weapon's total weight by x 1.1 0
  • This enhancement is for halberds only.
  • Critical +1
10.00
Harpooned Point +1 N/A N/A 0 0
  • Causes spear to be stuck in target;
  • target receives weapon's attack value as damage when spear is pulled out
  • target also receives 1d4 bleeding out damage
12.00