Martial Arts Weapons are weapons that are ideal for monks. While monks typically fight unarmed, they can also use any of the weapons found here without any penalties.
Gloves
Gloves are worn on the hand. They add to your punching power.
| Weapon | Attack | Parry | Range | Evade Modifier | Weight | Space Taken | Other Information | Cost |
|---|---|---|---|---|---|---|---|---|
| Chain Gloves | 1d6 | 1d4 | 1 | 0 | 1 | 2 |
Can apply the following enhancement to the weapon: |
9.32 |
| Gauntlets | 1d8 | 1d6 | 1 | 0 | 2 | 3 |
Can apply the following enhancement to the weapon: |
17.32 |
| Leather Gloves | 1d4 | 1 | 1 | 0 | 0.25 | 2 |
Can apply the following enhancement to the weapon: |
3.29 |
| Runic Gauntlet | 1d8 | 1d6 | 1 | 0 | 4 | 5 |
Special gauntlet that contains an embedded crystal and connects to the user's veins; Normal Arcana -2 check adds 1d6 elemental damage per hit based on wielder's element. Critical on check adds additional effect per element. +2 magic crit. Runic Gauntlet Elemental Effects:
|
125.00 |
Glove Enhancements
These are enhancements that you can have applied to your gloves.
| Weapon | Attack | Parry | Range | Evade Modifier | Weight | Space Taken | Other Information | Cost |
|---|---|---|---|---|---|---|---|---|
| Argentum Claws | +1 | N/A | 1 | 0 | 0.5 | 0 |
|
7.00 |
| Argentum Spikes | +1 | N/A | N/A | 0 | 0.3 | 0 |
Adds spikes to your bashing weapon made of pure silver:
|
3.88 |
| Aurum Claws | +1 | N/A | 1 | 0 | 0.5 | 0 |
|
9.38 |
| Aurum Spikes | 1 | N/A | N/A | 0 | 0.3 | 0 |
Adds spikes to your bashing weapon made of pure gold:
|
5.00 |
| Spring Loaded Weapon | N/A | 0 | 0.5 | 0 |
A special spring loaded shaft on the top of your glove where you can insert a small weapon such as a knife or dagger. The weapon can be retracted to expose a portion of the blade. A special pulley is attached to the ring finger of the glove allowing the stored weapon to be exposed and retracted quickly. Glove attack value is added to exposed weapon's attack value. This enhancement is for both gloves and you must supply your own small weapon. Small weapons can include daggers, arrows, darts, spear heads, and anything else small enough as determined by the GM. |
10.00 | ||
| Steel Claws | +1 | N/A | 1 | 0 | 0.5 | 0 |
can do slashing damage and slashing attacks and use slashing proficiency |
6.25 |
| Steel Spikes | +1 | N/A | N/A | 0 | 0.3 | 0 |
Adds spikes to your bashing weapon:
|
3.13 |
Knuckles
Knuckles are rings that you wear on fingers giving you a little extra bite to your punching power. They are not as powerful as a good glove or gauntlet, but they are also not as restrictive and are easier to keep concealed.
| Weapon | Attack | Parry | Range | Evade Modifier | Weight | Space Taken | Other Information | Cost |
|---|---|---|---|---|---|---|---|---|
| Ringed Knuckles | 1 | N/A | 1 | 0 | 0.65 | 1 |
Can be worn on top of gloves, but not gauntlets, to increase over all attack power of a punch. |
6.57 |
| Runic Knuckles | 2 | N/A | 1 | 0 | 1.3 | 0 |
Can be worn on top of gloves, but not gauntlets, to increase over all attack power of a punch. Normal Arcana -2 check adds Runic Power and elemental attack to punch; Runic Gauntlet Elemental Effects:
|
15.00 |
| Spiked Knuckles | 3 | N/A | 1 | 0 | 0.65 | 0 |
|
7.94 |
Nunchucks
Nunchucks are two small poles attached by rope. They are great for fast attacks.
| Weapon | Attack | Parry | Range | Evade Modifier | Weight | Space Taken | Other Information | Cost |
|---|---|---|---|---|---|---|---|---|
| Bone Nunchucks | 2d4 | N/A | 1 | -2 | 1.75 | 1 |
|
20.00 |
| Oak Nunchucks | 2d3 | N/A | 1 | -2 | 1.5 | 1 |
|
15.63 |
| Steel Nunchucks | 2d6 | N/A | 1 | -2 | 2 | 1 |
can upgrade to chain: +2 attack, +1 range, +1 Evade Mod, x1.5 cost |
30.00 |
Katanas
Katanas are swords that are made by monks for monks. The forger pours a lot of their spirit into crafting the finest blades that are equally as protective as they are dangerous.
| Weapon | Attack | Parry | Range | Evade Modifier | Weight | Space Taken | Other Information | Cost |
|---|---|---|---|---|---|---|---|---|
| Long Katana | 1d6 +1 | 1d8 | 2 | 1 | 9 | 3 |
2-handed weapon |
78.75 |
| Short Katana | 1d4 +2 | 1d6 | 1 | 0 | 8 | 2 |
Can be 2 handed for races smaller than human size. |
70.00 |
Katana Enhancements
These are enhancements that you can have applied to your katana.
| Weapon | Attack | Parry | Range | Evade Modifier | Weight | Space Taken | Other Information | Cost |
|---|---|---|---|---|---|---|---|---|
| Argentum Edged | N/A | N/A | N/A | 0 | 0.1 | 0 |
This coats the edge of the weapon in pure silver which seems to affect the undead more than normal materials, applying the following effects:
|
0.70 |
| Aurum Edged | N/A | N/A | N/A | 0 | 0.1 | 0 |
This coats the edge of the weapon in pure gold, which seems to resonate with those of the life element, applying the following effects:
|
1.00 |
