Materials are used for crafting, be it weapon or armor crafting. While each crafting section has its on list of materials used for that crafting, here you can find the complete materials list. You can purchase the materials you might need for item repair, or you can sell any materials you might have, at 60% their cost. 

Material Crafting Level Attack Parry / Block Range Physical Armor Magical Armor Armor Defense Armor Spirit Evade Modifier Weight Space Taken Other Information Build Time Cost
Bone Basic Crafting +1d4 +1d3 N/A d4 d6 0 1 N/A x 0.85 N/A
  • For Weapon: +1 attack against life element targets; death element bonus of +1d4 to attack and parry
  • For Armor: +2 to Magic Armor if worn by one who is of the death element
  • For Armor: +1d4 Magical Armor against Time element attacks
  • For Shield: Increase block value by +1 if used by one of death element.
0.5 hours 4.75 per pound
Steel Basic Crafting +1d6 +1d4 N/A d8 N/A 0 0 N/A x1 N/A

For Armor: No Armor Spirit allowed with steel armor. Even if design has Armor Spirit, steel armor of that design will have 0 armor spirit. 

1 hour per 5 pounds 6.00 per pound
Leather Basic Crafting +1d3 d4 (block only, does not step up) N/A d6, or carries flat value from armor design d4, or carries flat value from armor design 0 -1 N/A x1 leather, x 0.5 metal N/A
  • For Weapon: Used for whips and cloth-type weapons only
  • For Armor: +1 to Stealth
  • For Armor: rain protection
0.5 hours 4.50 per pound
Argentum Novice Crafting +1d6 +1d6 N/A d8 d6 0 0 N/A x1 N/A
  • For Weapon: Undead and Spirit Targets receive -1 evade penalty
  • For Weapon: Attack Value +1d4 against Undead and Spirit targets
  • For Armor: +1 to Spiritual Balance (undead and spirit resistance)
  • For Shield: Blocking with shield will block poison spells.
1 hour per 5 pounds 7.25 per pound
Aurum Novice Crafting +1d6 +1d6 N/A d8 d6 0 0 N/A x1 N/A
  • For Weapon: Attack Value is increased by 1d4 if wielded by someone of the life element
  • For Weapon: -1 to target's Evade if wielded by someone of the life element
  • For Weapon: -1 to target's Evade if target is of the death element
  • For Armor: +2 to Magic Armor if your element is life
  • For Armor: unable to gain any benefit from the skills hide or sneak due to brightness of armor
  • For Shield: Increase block value by +1 if used by one of life element.
1 hour per 5 pounds 8.00 per pound
Mythril Better Crafting +1d8 +1d6 N/A d6+1 d8 2 3 N/A x 0.4 N/A
  • For Weapon: No weight penalty; counts as light weapon regardless of size
  • For Armor: No evade penalty from weight; counts as light armor regardless of design; very light
1 hour per 2 pounds 30.50 per pound
Norvite Better Crafting +1d8 +1d8 N/A d8 d8 3 3 +1 x 1.5 N/A
  • For Weapon: +1 to all critical checks against fire element targets
  • For Weapon: Critical damage increased by x 1.5 against fire element targets
  • For Armor: +2 to Spiritual Balance
  • For Armor: +2 to all Spirit checks against Fire element attacks
1 hour per 1 pound 45.00 per pound
Crylem Better Crafting +1d10 +1d6 N/A d10 d6 4 2 +2 x 2.5 N/A
  • For Weapon: Critical hits ignore 25% of target's physical armor
  • For Armor: Evade modifier multiplied by x 1.5 (rounded down) due to extreme weight
2 hours per 1 pound 25.00 per pound
Zodium Advanced Crafting +2d8 +1d8 N/A d10 d10 3 5 +5 x 4.5 +1
  • For Weapon: Runic Power added to attack value; counts as all elements
  • For Armor: Evade modifier multiplied by x 3.5 (rounded down)
  • most magic-rich material in Nor'Ova
3 hours per pound 21.25 per pound
Dust Wood Basic Crafting + 1d3 +1d4 N/A N/A N/A 1 1 N/A x 0.5 N/A
  • For Weapons: Earth element bonus of +1d4 to attack or parry; budget option
  • For Armor: Only used to make shields
  • For Shields: +1d4 to Block against earth magic
1 hour per 20 pounds 5.30 per pound
Oak Basic Crafting +1d4 +1d6 N/A N/A N/A 1 1 N/A x 0.5 N/A
  • For Weapon: Best parry value of all woods; no magical properties
  • For Armor: Only used to make shields
1 hour per 20 pounds 4.00 per pound
Black Maple Novice Crafting +1d4 +1d4 N/A N/A N/A 1 1 N/A x 0.5 N/A
  • For Weapon: Vitality damage dealt by wielder restores wielder's Soul
  • For Armor: Only used to make shields
  • For Shields: Blocked value restores wielder's Soul
1 hour per 20 pounds 6.25 per pound
Blood Wood Novice Crafting +1d4 +1d4 N/A N/A N/A 1 1 N/A x 0.5 N/A
  • For Weapons: Vitality damage dealt by wielder restores wielder's Power
  • For Armor: Only used to make shields
  • For Shields: Blocked value restores wielder's Power
1 hour per 20 pounds 12.50 per pound
Elgin Sapia Better Crafting +1d4 +1d4 N/A N/A N/A 1 2 N/A x 0.5 N/A
  • For Weapons: +1d8 bonus to Runic Power; premium mage wood
  • For Armor: Only used for shields
  • For Shields: +1d6 to Block against magic of your element
1 hour per 10 pounds 22.85 per pound
Fur Basic Crafting N/A d3 (block only) N/A d4, no flat value provided d6 or Flat 1 if design has flat value 0 0 N/A x 1.1 (leather replacement) or x 0.65 metal replacement N/A
  • For Armor Only
  • +1 to Endure for endurance checks in the cold, but includes -2 to Endure in hot climates
0.5 hours 3.00 per pound
Manna Silk Novice Crafting N/A N/A N/A d3, no flat value provided d10 or Flat 3 if design provides flat value 0 1 N/A x 0.75 (leather replacement) or x 0.45 metal replacement N/A
  • For Armor Only
  • For Body Armor: Soul Regeneration of 1d4 Soul per round, 1d10 Soul per hour
  • For Capes/Cloaks: Soul Regeneration of 1 Soul per round, 1d10 Soul per hour
  • For Capes/Cloaks: +1 to Arcana 
  • rain protection
  • For Cowls: If you roll a 20 on your 1d20 for Arcana Check to cast a spell, decrease the spell cost by 1. 
0.5 hours 15.00 per pound
Bog Dragon Scale Advanced Crafting N/A N/A N/A d8 d6 2 0 N/A x 0.8 N/A
  • Water damage resistance +1d10 to Magic Armor against Water Magic
  • Helmet and Body Armor each provide +1d4 Water Runic Power to wearer
1 hour 42.50 per pound
Fog Dragon Scale Advanced Crafting N/A N/A N/A d8 d6 2 0 N/A x 0.8 N/A
  • Air damage resistance +1d10 to Magic Armor against Air Magic
  • Helmet and Body Armor each provide +1d4 Air Runic Power to wearer
1 hour 42.50 per pound
Magma Dragon Scale Advanced Crafting N/A N/A N/A d8 d6 2 0 N/A x 0.8 N/A
  • Fire damage resistance +1d10 to Magic Armor against Fire Magic
  • Helmet and Body Armor each provide +1d4 Fire Runic Power to wearer
1 hour 42.50 per pound
Stone Dragon Scale Advanced Crafting N/A N/A N/A d8 d6 2 0 N/A x 0.8 N/A
  • Earth damage resistance +1d10 to Magic Armor against Earth Magic
  • Helmet and Body Armor each provide +1d4 Earth Runic Power to wearer
1 hour 42.50 per pound
Fairy Dragon Scale Advanced Crafting N/A N/A N/A d6 d8 0 2 N/A x 0.8 N/A
  • Life damage resistance +1d10 to Magic Armor against Life Magic
  • Helmet and Body Armor each provide +1d4 Life Runic Power to wearer
1 hour 42.50 per pound
Grim Dragon Scale Advanced Crafting N/A N/A N/A d6 d8 0 2 N/A x 0.8 N/A
  • Death damage resistance +1d10 to Magic Armor against Death Magic
  • Helmet and Body Armor each provide +1d4 Death Runic Power to wearer
1 hour 42.50 per pound
Echo Dragon Scale Advanced Crafting N/A N/A N/A d6 d8 0 2 N/A x 0.8 N/A
  • Time damage resistance +1d10 to Magic Armor against Time Magic
  • Helmet and Body Armor each provide +1d4 Time Runic Power to wearer
1 hour 42.50 per pound
Phantom Dragon Scale Advanced Crafting N/A N/A N/A d6 d8 0 2 N/A x 0.8 N/A
  • Space damage resistance +1d10 to Magic Armor against Space Magic
  • Helmet and Body Armor each provide +1d4 Space Runic Power to wearer
1 hour 42.50 per pound
Jade Novice Crafting N/A N/A N/A N/A N/A 0 1 N/A x 0.4 N/A
  • +1d6 damage/healing values to earth magic
  • +1 Defense Trait
  • Used to make enhancements and circlets, not useful to make full armor
0.5 hours 30.00 a pound
Meteorite Novice Runic Crafting N/A N/A N/A N/A N/A 0 1 N/A x 0.4 N/A
  • +1d6 damage/healing values to space magic
  • +1 Perceive Trait
  • Used to make enhancements and circlets, not useful to make full armor
0.5 hours 30.00 a pound
Onyx Novice Runic Crafting N/A N/A N/A N/A N/A 0 1 N/A x 0.4 N/A
  • +1d6 damage/healing values to death magic
  • +1 Arcana Trait
  • Used to make enhancements and circlets, not useful to make full armor
0.5 hours 30.00 a pound
Pearl Novice Runic Crafting N/A N/A N/A N/A N/A 0 1 N/A x 0.4 N/A
  • +1d6 damage/healing values to life magic
  • +1 Immunity Trait
  • Used to make enhancements and circlets, not useful to make full armor
0.5 hours 30.00 a pound
Quartz Novice Runic Crafting N/A N/A N/A N/A N/A 0 1 N/A x 0.4 N/A
  • +1d6 damage/healing values to time magic
  • +1 Insight Trait
  • Used to make enhancements and circlets, not useful to make full armor
0.5 hours 30.00 a pound
Ruby Novice Runic Crafting N/A N/A N/A N/A N/A 0 1 N/A x 0.4 N/A
  • +1d6 damage/healing values to fire magic
  • +1 Focus Trait
  • Used to make enhancements and circlets, not useful to make full armor
0.5 hours 30.00 a pound
Sapphire Novice Runic Crafting N/A N/A N/A N/A N/A 0 1 N/A x 0.4 N/A
  • +1d6 damage/healing values to water magic
  • +1 Spirit Trait
  • Used to make enhancements and circlets, not useful to make full armor
0.5 hours 30.00 a pound
Topaz Novice Runic Crafting N/A N/A N/A N/A N/A 0 1 N/A x 0.4 N/A
  • +1d6 damage/healing values to air magic
  • +1 Runic Speed
  • Used to make enhancements and circlets, not useful to make full armor
0.5 hours 30.00 a pound
Crystal Better Runic Crafting N/A N/A N/A N/A N/A 0 1 N/A x 0.4 N/A
  • +1d4 damage/healing values to magic of your element
  • +1 to Arcana Trait
  • Can add runic power to attack and parry when used in weapon or runic power to block when used in shield
  • Used to make enhancements and circlets, not useful to make full armor
0.5 hours 32.00 a pound