Plague

Stat Cost
6 Soul
Spell Cast Speed
6
Range & Area
1 target
Duration
until all status aliments are cured
Cast Roll
Normal Arcana -2
Effect

This spell is a part of the Bio Instability spell chain and can be found in the Bio Instability rune stone.

This spell summons an ancient disease. A mist moves into the body of the target. The target loses sight, becomes nauseous cutting their movement in half, and starts to lose life, loosing 1d6 Vitality per round. This disease will continue to work its way through the body until it kills the target. Every round the poisoning gets worse, adding 1d4 each round to the poisoning damage. This disease can be cured but to do so all status aliments must be removed at the same time. 

Rune Stone Effect

Weapon Effect: Plague

Critical Hit causes 1d4 poison. This is a compounding effect with each critical hit adding another 1d4 poison. 

Requirements

Night Shade