ranger skill

Arrow Rain

You rapidly shoot up into the air at an angle 1d10 arrows that come raining down affecting a 3x3 space area. At least one target per arrow if enough arrows were shot, otherwise some targets might not be affected. If you shot more arrows than there are targets, the additional arrows will hit the ground. To hit each target is a hard hit chance per target. 

Ricochet Projectile

Bounce projectile off one target or obstacle to hit another in range. Basically, if you have the range of 12 for your projectile weapon, you fire at one target 8 spaces away. There's another target that is 4 spaces from that target, still within the total 12 of your weapon. You would roll hit chance on that target as well with a -2 penalty, and if you succeed, your ammo will bounce off the first target and hit the second target. If there's still range on your weapon and targets in range, you can continue to bounce your arrow off each target hitting more and more targets.

Sniper Shot

+1 automatically for damage; You can aim for parts on the target.

  • Arms: critical hit causes target to drop weapon or shield
  • Legs: critical hit causes target loss of hit leg, decreasing move by half, if both are hit then target cannot move
  • Torso: critical hit causes extra 1d6 damage
  • Head: critical hit stuns target 1d3 rounds

All locations inflict wounds on that location.

Puck Shot

Bounce projectile off one target or obstacle to hit another in range. Basically, if you have the range of 12 for your projectile weapon, you fire at one target 8 spaces away. There's another target that is 4 spaces from that target, still within the total 12 of your weapon. You would roll hit chance on that target as well with the -2 penalty, and if you succeed, your ammo will bounce off the first target and hit the second target. Same damage will be dealt to both targets.