Extra Attack
Get a full extra attack that you can use, including using skills.
Get a full extra attack that you can use, including using skills.
A focused punch straight to the target's head. Increases damage of the attack by 1d4. Stuns the target for 1 round. A critical hit causes the target to also be dazed for the following 1d4 rounds.
A directed focused punch that comes up from underneath the target's jaw. Increases damage of the attack by 1 and knocks the target down. A critical hit causes stun for 1 round.
A directed hit to one of the target's eyes with 2 fingers which deals 1d3 damage but also causes visual instability for 1d4 rounds. A critical hit will cause blindness for 1d4 rounds followed by visual instability for 1d4 rounds.
A forward punch dealing 1d4 + Focus + Offensive Power damage.
Flip in the air forwards or backwards performing a focused kick to the target's head, stunning the target for 1 round. You land on the other side of the target.
Preform Focused Kick to all spaces around you.
Jump in the air, performing Focused Kick to both the left and right of you.
A forward kick dealing 1d6 + Focus + Offensive Power damage.
Recover secondary gen dice worth of Vitality, Power, and Soul with just one hour of rest. Increase Focus for next hour by +2.