aquamancy

Scorpion Jab

This spell is a part of the Scorpion Jab spell chain and is found in the Scorpion Jab rune stone.

With this spell you sharply pull away water from the target, replacing it with poison. This does instant damage of 4d4 and deals 1d6 poison damage per round until cured. There is no immunity to this poisoning.

Sandstorm

This spell is a part of the Scorpion Jab spell chain and is found in the Scorpion Jab rune stone.

This spell attempts to summon a terrible storm. However the storm is devoid of any water and instead fills itself with sand and debris. It rages across the battlefield doing 4d12 damage to all enemy targets. Yourself and your allies are protected within bubbles.

Ripple

This spell is a part of the Aqua Seed spell string and is found in the Aqua Seed rune stone.

A water droplet forms in your hand and you let it fall to the floor, creating a ripple. The ripple grows instantly and moves out in all directions. Each target, both ally and enemy, in the vicinity of the spell must make a normal brace -1 check to see if they remain standing. If they fail, they fall down.

Quench

This spell is a part of the Soak spell chain and is found in the Soak rune stone.

When you create this spell, the magic sustains the need for water and food for a day. The magic provides for the body so the receiver of the spell does not even feel the urge for water or food.

Purify

This spell is a part of the Purify spell chain and is found in the Purify rune stone.

This manipulation purifies just about anything. It can purify water for drinking or the blood of a target to remove poison or sickness.