Xeno Elf (aka Rune Elf)

Race: Elf
Subtypes: Xeno (Rune Elf)
Quick List of Modifiers:
+1 to Runic Speed (Xeno Elf)
+1 to Spiritual Balance (Spirit Elf, Dark Elf, Xeno Elf), Mental Balance (Xeno Elf, Spirit Elf)
+1d6 to Runic Power (Xeno Elf)
+2 to Critical when using magic (Xeno Elf)
+2 to Arcana (Xeno Elf)
+1d6 Magic Effects against element strong against (Xeno Elf, Spirit Elf)
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1) Xeno Elf Positives and Negatives

Xeno Elves are incredibly sensitive to magic. Not only do they have a natural magical sense, enabling them to see magic as a hue of color, they also learn and master magic spells at an accelerated rate and preform magic that is more powerful than normal. They also feed off of the magic surrounding them, naturally restoring their magic power. Xeno Elves are however more susceptible to magic damage, receiving more damage than normal against their weak-against element. Xeno Elves also share their silver elf brother's elitist attitude.

Xeno Elves regain 2 Soul points every minute. Their magical damage against those of the element they are strong against is increased by +1d6 (this increase is after their runic element effect). Xeno Elves however have all magical damages they receive from those who's element they are weak against increased by +1d8. Xeno Elves make ideal wizards and battle mages.

1.1) Xeno Elf Skills & Talents

Xeno Elves have the skills shared by all elf races as well as have the following skills and talents:

Skill Stat Cost Range & Area Duration Check Roll Effects Requirements
Battle Mage N/A self instant Normal Arcana +1

You can absorb 10% of the spell damage and use it to restore your Soul.

N/A

Magic Sense N/A a room or 100x100 square foot area instant Easy Arcana

Allows you to sense magic and its element. You can sense the magic in a room or 100x100 square foot area. 

N/A

Talent Effects Requirements Handicap Cost
Runic Sight

Rune Elfs see color hues of runic elements. The element someone or something is attached to will show off as an aura to the rune elf, with the color of the aura representing the element as seen on the Runic Elements page.

must be a rune elf

N/A

Soul Enrichment

Rune Elves can increase the spell casting time by 1 to add an additional runic power to the spell damage or healing power. 

must be a rune elf

N/A

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2) Appearance

Xeno Elves are skinny. Their skin is a peach color, and have ears that measure to be about 2-3” long. Their hair color and eye color matches the color of their element; earth = green, air = teal, water = blue, fire = red, life = blonde, death = black, time = gray, space = silver. They are shorter than other elves, likely due to magic mutation.

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3) Living Habitat

Xeno Elves live in forest communities as well as human cities, though are more at home in the forest. They do travel, usually in a desire to understand their magical world better.

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4) Xeno Elf Culture

Xeno Elves are typically polytheistic in their beliefs. They enjoy celebrations and festivals and are an open race, but are somewhat leery of outsiders.

Xeno Elves take great pride in their family name and use it as their surname. For first names Xeno Elves typically choose names that sound dignified or important.

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5) 5. Xeno Elf Racial Relations

Xeno Elves do not get along with dark elves or dwarfs. They are not necessarily violent to those races, rather they tend to avoid them and ignore them. Xeno Elves do get along ok with xodians, humans, and spirit elves, and have luke warm relationships with other races. Xeno Elves are aloof which tends to put many other races off, and have a bit of a superiority complex.

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