Builds:
Orc-Large
+1d8 to Offensive Power
+2 to Critical for Melee Attacks
+3 to Strength
+2 to Fortitude
+1 to Reach
+1d8 to Power Gen Dice
+3 to Athletics, Grip, Brace
-5 from Initiative, React
1) Brief History
Yeti are a violent, nomadic, and strong race. Their history is filled with wars, and most wars go on for centuries, even if the reason was forgotten.
Back to top2) Positives & Negatives
Yeti are a strong and rugged race. They have impressive strength and can easily hold their own in a fight. They are natural mountain climbers and have a good tolerance to the cold. They are also the only orc race to have any natural armor, their thick hair. However they are very quick to anger. They also have no concern for politeness and tact which often puts them at odds with other races.
Yeti are not as mentally strong as other races and therefore are best suited to being a warrior instead of a scholar or spell caster.
2.1) Racial Skills & Talents
Yeti start with the following skills and talents:
Skill | Stat Cost | Range & Area | Duration | Check Roll | Effects | Requirements |
---|---|---|---|---|---|---|
Carry | 1 Power | self | 1 hour | Normal Athletics | Increase weight limit by 50% for 1 hour. |
N/A |
Yeti Roar | 1 Power | any in a 4x4 space area | instant | Easy Intimidate | Skill that lets the yeti let out a loud roar which unnerves the affected targets, causing them to need to make a normal mental balance -2 check to attack or use any skills or spells against the yeti. The unnerving effect lasts for 2 rounds. |
N/A |
Talent | Effects | Requirements | Handicap Cost |
---|---|---|---|
The Barbarian | Your character is a natural barbarian. As such you are not keen on using wimpy projectile weapons or flashy spells. Give the barbarian an axe or a hammer any day. Due to this ability, your character will increase their damage power with chopping or bashing weapons by an extra 1d4. |
This talent only works with chopping or bashing weapons. |
Your character's damage power with other weapons that are not chopping or bashing is decreased by 1d4. |
Tough Skin | This talent permanently reduces all damage done to Vitality. It does so by giving you a + 2 to Defense. The defense given will reduce any felt physical damage, and the spirit will reduce any felt magical damage. This would be a reduction of any damage that would actually be felt by Vitality, after any absorption or blocking done by armor. This does not protect against damaging status effects, such as poisons or burns. This does protect against piercing attacks. |
N/A |
Having such thick skin makes your character less agile, giving you a penalty of -2 to Acrobatics. |
3) Lifespan
Yeti have two cycles in their extremely short life span. The first stage, which last from birth until 9 is their childhood. During this stage they are completely dependent upon their clan, as the entire yeti clan helps out with the children. They will learn skills needed for survival in this stage, as well learn what it means to be a yeti.
The second stage, which last from 10 until their death, is their adulthood. They still usually stay part of the clan, unless it is decidedly better for them to go off on their own. Death is met with open arms as yeti long to be with their ancestors.
Back to top4) Appearance
All yeti are generally tall, large, rarely fat. Yeti have thick hair that covers their entire body except their face and the palms of their hands and soles of their feet. They have a uni-brow over their eyes. Their hair color is typically white however brown, black, and red are possible colors.
Back to top5) Living Habitat
Yeti dwell within the mountains and high plains of Nor'Ova, and are nomadic.
Back to top6) Food & Sleeping Requirements
Yeti will eat anything they can find or catch, and require at least 2 meals a day. They must sleep a full night’s cycle every night or suffer from fatigue.
Back to top7) Culture
All yeti have a similar culture. They are typically all nomadic and have a very barbarian lifestyle. They are polytheistic worshiping gods of power and brutality.
Yeti of any kind do not use a last name. Yeti only have one name, which often sounds primitive and guttural to other races.
Back to top8) Racial Relations
Yeti don't relate to other races as other races. Instead they relate on an individual basis. If the other person has wronged them, a friend of theirs, or their family, that other person and his immediate family becomes the yeti's enemy. If another person is respectful and helps the yeti, the yeti's friends, or family, then that person and his immediate family is considered a friend to the yeti. Otherwise the yeti is indifferent towards others.
Back to top9) World Movement
Yeti have a large gait but are slow.
Race | Speed: 1-3 | Speed: 4-6 | Speed: 7-10 | Speed: 11-13 | Speed: 14-17 | Speed: 18-20 | Speed: 21+ |
---|---|---|---|---|---|---|---|
Yeti | 1 - 1d3 | 1 - 1d4 | 1 - 1d6 | 1 - 1d8 | 1 - 1d10 | 1 - 1d12 | 1 - 2d8; + 1d3 every 2 additional speed |