Rune Staff

Tags
Attack
2
Parry
1d4
Range
2
Hit Chance Modifier
0
Weight
4.4
Space Taken
4
Other Information

Increases Runic Speed by 1

The Rune Staff can activate a different ability depending upon the user's element. Each ability must be activated by the user and costs the user 1 Soul per hit or block with the staff with the ability activated. 

  • Earth: Solidity Ability = increases staff attack value and block value by 1d4
  • Air: Knock Back Ability = each hit uses air to knock the target back 1 space and increases attack value by +1
  • Water: Frozen Flame Ability = each hit does an extra 1d6 ice damage and has a 15% chance to freeze the target for 1 round 
  • Fire: Aura of Flame Ability = each hit does an extra 1d6 fire damage plus 1d4 non-stackable burn damage per round
  • Life: Electric Aura Ability = each hit does an extra 1d6 shock damage and has a 15% chance to stun the target for 1 round 
  • Death: Vampire's Poison Ability = each hit return 1⁄2 of the damage to the user and poisons the target for 1d4 per round, which is not stackable 
  • Time: Slow Bash Ability = each hit reduces the target's move by 1d6
  • Space: Psionic Command Ability = each hit has a 10% chance of causing target to fall under your command for 1 round
Cost
64.00