aeromancy

Audio Slave

This spell is a part of the Echo Perception spell chain and can be found in the Echo Perception rune stone.

With this spell you attempt to make the target your slave through the power of sound. The target must make an impossible mental balance check. You can give a penalty by spending more soul, 2 soul is 1 penalty. If the target has failed its mental balance checks you make the target your slave. You have complete control over the target for the duration of the battle. 

Audio Blast

This spell is a part of the Tinnitus spell chain and can be found in the Tinnitus rune stone.

With this spell the Sonic Shot causes an explosion of sound. All in the area, including yourself, will take 2d20 magic damage.

Air's Constant Flow

This spell is a part of the Air's Constant Flow spell chain and can be found in the Air's Constant Flow rune stone.

This manipulation allows you to provide yourself or a target with a constant source of fresh air to breath. It does so by placing an unnoticeable, indestructible, invisible “mask” over the target's nose and mouth. This spell allows for breathing underwater, in gas-filled rooms, and in areas of little or no air.

Air Burst

This spell is a part of the Airess spell chain and can be found in the Airess rune stone.

Creating the spell “Air Burst” creates a bubble of concentrated air that you launch at a target. When it hits the target the bubble pops doing 2d12 points of damage to the target.

Airess

This spell is a part of the Airess spell chain and can be found in the Airess rune stone.

You choose a target and create the spell. When the target gets attacked, the spell activates and reduces the damage by 20% and then the spell’s effect ends leaving the target unprotected.