energy affinity

Mystic Armor

This spell is a part of the Spark of Life spell chain and can be found in the Spark of Life rune stone.

This spell empowers the armor of the target. The Magical Armor protection of the armor for all elements except Space is increased by the caster's Arcana. Furthermore the Death Spirit of the armor is increased by double the wearer's Arcana.

Multi-Drain

This spell is a part of the Essence Bolt spell chain and can be found in the Essence Bolt rune stone.

This spell costs Vitality instead of Soul. When the spell is cast, streams of energy stretch out and attach to every enemy in the radius of the spell. For each target, 3d12 Soul is drained and given to you. If the target does not have the Soul, you will receive whatever Soul the target has, if any. If the target has no Soul then the target is not affected.

Miracles

This spell is a part of the Essence Bolt spell chain and can be found in the Essence Bolt rune stone.

With this manipulation you are using your power to restore the target back to a healthy state. By infusing the target with pure life magic, you effectively remove all negative status effects except death and curses from the target.

Mend

This spell is a part of the Essence Bolt spell chain and can be found in the Essence Bolt rune stone.

This spell heals inanimate objects. Whether it is armor, weapons, clothes, a table, or any other common object, the spell puts it back together as if it was new. This spell restores the item's by 5 x your Runic Energy as a percentage with each use. This spell will also repair broken bones and wings.

Lightning Strike

This spell is a part of the Electric Shock spell chain and can be found in the Electric Shock rune stone.

With the creation of this spell, the mystic summons up life energy in its volatile form and unleashes it at a single target. The result is a bolt of lightning crashing into the target doing 3d12 damage.

Lightning Pins

This spell is a part of the Electric Shock spell chain and can be found in the Electric Shock rune stone.

This spell creates a rain of sparkling blue bolts of energy. Everyone in the radius of the spell must make a hard luck check to see if they are hit. If they are hit, they receive 3d20 damage each time they are hit. This spell effects everyone in the range of the spell, allies, enemies, and yourself.

Life's Warding

This spell is a part of the Essence Bolt spell chain and is found in the Essence Bolt rune stone.

This spell double's your immunity to Life Magic and Death Magic and gives you a 20% chance of immunity to all other magic except Space magic.

Life Fire

This spell is a part of the Electric Shock spell chain and is found in the Electric Shock rune stone.

This spell creates a ball of green fire, known as Life Fire that engulfs the target. Life Fire is a special form of life magic that is burning yet seems full of life and energy. This deals 5d10 damage. The target will also receive burns, losing 1d8 Vitality per round. This spell will do double the entire spell damage to anything that is undead or spirit.