Trained Endurance
Decrease SA or EP cost of skill (not spell) by 10% per level of mastery.
Decrease SA or EP cost of skill (not spell) by 10% per level of mastery.
Repair an item by 25% per level of mastery.
+10 to Perceive to identify a material and its properties.
Lets you combine a number of items based on mastery to make a new item.
Lets you create new designs from scratch.
See weak points in target's armor increasing damage dealt by 10%. This can be combined with any attack skill chain.
Causes attack to decrease target's DR% by 2 per level of mastery. This can be combined with any attack skill chain.
Lets you improve blueprints based on level of mastery.
Lets you create weapons, armor, and other items based on level of mastery.
Lets you carve wood, bone, and stone materials with a knife, dagger, or any other blade.