This spell is a part of the Air's Constant Flow spell chain and can be found in the Air's Constant Flow rune stone.
When this spell is created the target becomes completely see through. There is no fading of light and there is no half sighted appearance. The target becomes completely invisible. The target does cause a bend in the light at the edges of its silhouette though. Targets would have to make an impossible perceive check with a -2 penalty for every space or 3 feet they are from the target to detect the target. There is an additional -10 penalty for dark environments making detection by sight impossible. Sounds and movements decrease the penalties by 3 points per occurrence.
Armor Effect: Transparency
Enemy Perceive Checks have a penalty of 1d12.
Translucence